First, we here at Riot Games would like to thank the hundreds of artists that submitted entries to this contest. We were blown away by the wide range of content that this incredible and passionate community created for this event. As you can imagine, judging this contest was very challenging due to the volume of very…
Just as an FYI, this is a construction thread. I've decided to go back to looking for a job as a character artist in the coming new year. Even though freelancing is going well, I would love the opportunity to work in a studio. To that end, I've decided to revamp my portfolio and update it at the same time. This is dual…
Digital Shock is a video game developer, VR, iOS/Android mobile app creator and elite team of video game art specialists in Toronto (Canada) with a local team of 20+ and international support team of 100+ seasoned and highly talented artists and programmers. We are a team of dedicated professionals that have 10+ years in…
343 Industries, the internal Halo division at Microsoft Game Studios, has several positions open for the art department, including: Lead Environment Artist Senior Character Artist Senior Concept Artist Animation Director Motion Capture Specialist Senior Technical Animator Other divisions at MGS also have open job…
DICE Vegetation artist Simon Barle shared some secrets of creating detailed natural landscapes worthy of Battlefield and Uncharted. About Simon Barle Im a 3D artist from Sweden working at DICE as a vegetation artist. Ive always had an interest in video games and a pretty vivid imagination so working with games was a…
The proportions of your foxes are overall rather nice and show an observant eye at work. I'd recommend to really push seeing objects and people as complex objects actually composed of relatively simple shapes. Doing some actual sketches of anatomy, drawing the human skeleton, and studying how all of the pieces fit together…
We will be building a universe, and you'll be able to help sculpt whatever planet you can dream of. Visiting worlds and finding new ways to fight against the nano-bot composite enemies is the core of the game, but there will be sub-games as well as part of the various missions. Unless you know HeroScript I'll be doing the…
Everyones replies to this are confirming my thoughts about how important never ending progression is But they are also confirming how long I thought it would take between deciding to become a video game artist and getting a job in the industry. Thanks for all the great replies guys. - I decided about 2 years ago that I was…
there is one thing missing from all the things you have been doing that you listed. Actual portfolio work. Right now it seems you are kinda having paralysis by analysis, looking at all this info online and trying to figure out your next course of action, when in reality, deep down you probably know the answer. Output more…