I have a model I was working on and then 3ds max crashed. So now when i loaded it back up it looked fine, bu then I tried to export it for a game engine and it always reverts the smoothing groups back to the crash smoothing groups. the model and textures export just fine however. I was wondering if there was some way to…
Hey guys Here is a sniper rifle that I've been working on for a few days now. I think its pretty much finished. I would love some feed back though on what you all think of it. Also if someone could help me with posting uploading images that would be sweet. Right now I am going through Image shack. is there away I can…
so i've got an issue with zdepth in maya - I've created a render layer and its assigned with the preset for luminance which outputs a zdepth file. The issue is that the zdepth file thats being output is referencing my low poly geometry instead of the high poly turbosmoothed geometry. Is there something I'm missing? Does…
Hello mates. I am trying to model a hover bike for modeling practice. I have stucked on a situation which i cant make it look good. Here i am adding pictures that describe the problem clearly. I am also attaching the .obj file. If you can help me, ill be glad. Thank you! Model; Wireframe; Adding supporting edges; Bad…
Hey folks, I came upon an issue I've never encountered before and wasn't able to solve yet. Maybe you can help? The texture is shifted at the uv seam though both lowpoly and highpoly are aligned perfectly fine. The seam is smoothed edge, so no SG split there. However, the same texture shift comes up with split SGs. It…
I googled this and came up with nothing. I had AO working in my scene just fine. After awhile it stopped working and I can't get it working. I made a new post chain and plugged in a new AO node and hooked it up to world post process chain and it will not work no matter what I try. I don't get why it was working fine before…
Hi, I'm having trouble with 3DO's renderer. I set up a simple shot which just rotates a little around my object. When I went to render it, I tried saving it as avi and it did it's thing. When it was done, I went to open up the avi file but it's empty. It's just a black 0 second long avi file. While I could save as png,…
I was going to attempt to do some British skins for the competition, however, there seem to be some issues. 3 of the 11 specified vehicles are missing from the source files, in their entirety. These are the UC, A.V.R.E and the Crocodile. Some of the source files are missing for many of the models/skins for the other…
Hey! So, I've blundered into a problem. I've managed to save a Zbrush project file that I don't have enough ram to reopen. I have 16gb in my laptop. If someone has a minute, and alot of ram, to open my file, delete the main body mesh(I've already exported it as .obj) resave the .ZPR and send me it back to me. I would be…
OPEN REQUEST : I am a rigger, and I am putting together a new reel to get work. To reach this goal I need some quality meshes that are rig and animation ready. Beast or bi-ped, I need them to be pretty high poly. I will include your information in the reel in exchange for the meshes, as well as send you a copy of the…