Games Owned:93 Games Played:68 Games Never Played:25 Percentage Played:73.12 % Total Hours:561.00 Good to know that Skyrim still takes the helm as most played game with 47h. :)
... and don't forget take a 3D glasses 'cause L4D is also in 3D. http://www.l4dmods.com/index.php?option=com_content&view=article&id=68:left-4-dead-now-in-3d&catid=2:news
Thanks for clarifying SpeCter, but that's just pre-selection highlighting. Raycast is similar but lets you paint selections. I've just seen SyncViewS is working on this, so I'll probably have to wait for that: http://dev.illusioncatalyst.com/?p=68
Nice lookin mechazilla there so far lazerus :) Working on a 68' charger ratrod for a personal UE4 animation project. I'll dent it up and rust it out a bit when I finish the clean version. Today I'll be doing the engine compartment.
Looking good guys, im gonna try doing the 21 day challenge sooner or later ;) Stinger: Try not using the same brush for everything, things should get more out of focus the further back they are. Day 68 2015: study
Thanks man! Appreciate it! :) About the grass texture - Dunu man looks pretty nice to me, maybe a bit plastic fell to it? The important thing is that it´s seamless and dont have to obvious a pattern when repeated. My day 68, practising them faces! -
that is quite beileveable, my mums dad was pretty much bald by the time he was 70.. my dad at 68 has way more hair .. and I have cousins from my mums side of the family that were bald by the time they were 40.. shit..
My entry for the Turbosquid contest : Lost at sea. Realtime scene rendered in Marmoset Toolbag, models and textures made with 3DsMax, Zbrush and Substane Painter. No additional color correction have been applied. The full scene is 68 163 poly and Cthulhu alone is 47 296 poly.…
This is great info and has been really helpful. I just wanted to share that I found Shawn Olsons Normal Tools http://dev.wallworm.com/topic/68/normal_tools.html really useful when editing normals, so for anyone doing a lot of this it may be worth looking in to.