So you want me to basically invent a completely new game mechanic right now? Yeah creating new and innovative game mechanics is a very hard, and long/drawn out process that takes alot of user testing and playthroughs. Something can seem fun on paper but the second you implement it you findout it's boring, too slow…
Dude, Counterstrike was the shiznit in beta .2 in 1999. I had an awesome time playing it for about 3 months! How can you criticize people for doing a retro games party and breaking out an old classic that they haven't played in 6 years?! Oh wait... What do you mean people are still playing it? As in, for the last 6 years?…
Depends on the game, if anything i'd say its just how a narrative is constructed, the first person perspective can make a game feel more personal as we see characters are talking to us, instead of at a model of someone that clearly isn't us. What is probably more important is how it can affect game play imo. If I had to…
I don't see what's so awe inspiring about this. I love TES, but this trailer was just boring. It was full of hollow characters that were predictable cliched archetypes, doing stuff that's been done a million times over. It was all action, no narrative. Was this directed by Michael Bay? It's like they geared it towards…
Biggest recommendation? Get good reference materials. Because you seem to know the "core" but it helps when you've got a giant plethora of reference to fall back on if something seems quirky. The current pose is stiff and feels forced - because the body doesn't function like that - rather, parts of the body will be tense,…
I have found jumping around related disciplines but still keeping base with my focuses really helps, like lighting/code. Example, I am primarily a 3D Env Artist at heart, but at my current position I have been lucky enough to be able to jump over to lighting and tech. It has really helped me bring my environment personal…
@ slipsius: Oh darn! So that's what I've been doing wrong all this time - I didn't mention in every post I ever made that I was a girl. And here I was thinking that you guys just don't want to hurt my feelings. Frankly, I get much more of this overprotective attitude from new acquaintances, then sexist remarks. Most of my…
I am always a bit confused by this kind of sentence : I personally don't think that inspiration comes from just "sitting at a computer". It is true that some artists do work that way, just doodling around and letting things happen ; however this way of going at things just doesn't really work out too well in a production…
I used to have a lot of trouble with baking as well. I feel that I have a layman's understanding of the process now, but I actually found a tool (somebody here told me to try it) that allows me to get perfect bakes consistently even without fully understanding the minute details of the process. The tool is Marmoset Toolbag…
I can't believe this is happening...this job is what gave me confidence in myself. It would crush me if AI replaced me...I also really want to learn 2D art but why bother? It's gonna take years to learn and who knows how good this damn AI will get? We're gonna reach a point where all of us will be just mindless consumers…