An AI in one game might be a worse AI then another, but is scripted in a much more fun way, such was the case of FEAR. So we can be bored out of our minds by the most neural network inspired game AI and entertained by the most scripted enemy. For me I'm always amazed by the recent inclusion of AI bots in the MOBA's, it's a…
Shot a couple of cool games - Pixel piracy - real fun games...as soon as they fix a couple of major problems in the current build - Rogue Legacy...cant ...stop... - Trine 1+2 - mainly to play with brother and GF - Castle Crushers a blast with 4 people on 4 360 Pads (yeah really hate online play) - Broforce - need i say…
Ryno I'm liking Forza a lot. Played it this morning at work because a producer asked me if I'd like to check it out. To my surprise one of the first cars I could get was one that I drive daily (Nissan S14 Silvia). I played around in the test drive mode and tuning the car a bit for the first go and had a lot of fun just…
```Trash Panda Entertainment's Eternal Wars project is seeking awesome people to join our team. We are looking for the following: - 1x Level Designer - 1x Environmental Artist - 1x UI designer - 1x 3D Character Artist What we expect: - Age 18 or older. - A portfolio showcasing relevent experience. - A minimum of 32 hours…
Hi there Polycount! More info on the model at the bottom of the post: The fur cards for the arms and shoulders were setup in zbrush with fibermesh. I wasn't quite happy with the result, so I manually placed the ones around the legs. I'll be going back to the other armor parts and adjusting the card placement on those. The…
With SSX coming out in two days I decided to do my rendition of Psymon. As a long time fan I was really disappointed with the redesign of Psymon in the new SSX game because they didn't keep any of Psymon's trademark features at all. This is meant to be my take on how I would have wanted Psymon to look like in the game.…
Hey everyone! Another semester starts and thus another exciting assignment! Low Poly Animals. Fun stuff! Challenging myself a little more than usual this time around by auditing this Character Development class, which means I will be more on my own than previous classes, but I'm sure with the help of all of your wonderful…
So I think I nailed down the modular pieces and repeating elements at this point. I am also pretty happy with how I designed the rest of the lab. Top view. This is the right side of the concept which you cannot see, in the concept. I added overhead pieces which I want to make some type of venting system because it looked…
Also : precision matters. Zbrush is great at providing instant-fun results, using things like the clipping curves or the highpolish brush ... but it is irrelevant when it comes to precisely handling the connection and intersection between shapes. Like here : As a matter of fact, I do find that maintaining a hard edge on a…
Honestly, everyone has their own idea of crazy. I remember a while back there was a make something grotesque daily 3d thing on cgtalk. I just brainstormed it out, jotting down what made me feel grossed out. I tried getting feedback from other people but nothing really struck me as a good idea. I mean, zombies could be the…