Definitely keep your anatomy work in there. You did an amazing job it would be a shame to not include it. To be cautious, I guess on the thumbnail you can place a heads up, something like "contains nudity", but I think it will be fine without. For page layout, this is an idea I've been toying with for my portfolio; somehow…
Well, the way I read it, either he's referring to Art Directors commenting on portfolios which contain nothing but realistic guns/cars/etc (in which case it's entirely reasonable to comment that their demonstrated artistic range is pretty poor), or he's actually quoting Art Directors who don't really know what they're…
thanks thomasp, What i mean by merge is copy a folder into a folder containing a folder with the same name. in windows any contents that has the same file names is overwritten and all new files are copied. on my mac i do the same thing and the contents of the first folder is indiscriminately deleted before copying the new…
cool character and very good sculpting. few comments i have are regarding the placement/orientation of some of the parts. for example, the vacuum container seems to be completely in the center and facing straight. may be it could help if you add some randomness to the placement and rotation of it. same goes for the small…
Right, it is a Gameartisans comp. That doesn't mean folks on polycount aren't interested in it. Many of the other news items contain topics on other websites. Should we disregard them too? In the past, comicon has been one of the larger comps with a lot more press around it. I could care less about any drama surrounding…
Materials can be tricky, you should be using a combination of the material settings and spec map to help push your material definition. Typically studios have their own proprietary realtime shaders so there is never "one perfect way" to set everything up. However, you in particular have a benefit that you are working in…
I forgot to mention this, but it depends on preference. Does the developer not want to worry about making trees and settle with the artificial look that speedtree contains, or does the developer want a tighter, more consistent art style that in house hand made trees can offer? Im sure WoW would look stilly with speed…
If your subtools didn't posses the same number of subdivision levels as each other, you probably lost the lower levels. Use tool: geometry: Reconstruct Subdiv as far as you can before unwrapping. For an easier time, make sure every mesh shares the same number of subd levels before subdividing, if possible. If you still…
from the http://www.theaustralian.com.au article ah, barbarism. Lets set ourselves back a couple hundred years and put the head on a pike outside of the White House. I think its interesting watching / reading / listening to these events unfold, especially with the internet, where people of the world are brought together…
Yeah i had a similar issue with an .obj export from zbrush that was off scale halfway throughout the project,however an earlier version was exporting fine and perfectly on scale.I did a quick GOZ to my3D application to a scene that contained my LP to compare scales.Mine was off and i had to manually adjust the scale +1.7…