Penis rock? The "finger"? Its a taunt, the game has taunts... Thats the style of the game. Taunts, orders that show onscreen ala Rainbow Six, but also on the third person model? While you may see the "finger" as totally childish, I call it something else... Having a laugh. You can take shit seriously until your balls fall…
Hello - Part of it comes from experience and anatomy knowledge (and the simplification of it for a good stylised result), but another and non negligible part of the issues you are facing comes from the fact that Zbrush does not have an accurate viewport for perspective. (Now everytime this topic is raised there is always…
K so couple things I wish I knew when I first tried to get into the industry. #1 Getting a position as a character artist at a studio without a shipped title under your belt is like winning the lottery. In fact you might have better odds at winning the lottery. Sadly it counts for a LOT and generally these slots go to more…
I saw this in the WAYWO thread but decided to post my feedback here where it's less likely to be buried under other posts. Robot gauntlets are always awesome, but I have some issues with the design of them, mainly in functionality. First of all there's the weight problem. This is generally glossed over in a lot of similar…
And now you know why I'm so skeptical that Detroit will use that money wisely or even be able to pay it back. If they're just looking to make their payroll and the money won't actually cover or come close to being spent on retooling, then its money down the tubes. The way I see it: 60% chance we can spend the cash and lose…
DOG-GY - You're off to a great start man. The color choice is really smooth and pleasing. You could probably add another tone / wash to things to add interest tho. If I had to pick one thing, I think you may have went a little too far with the detail. I'm guilty of this myself and know it can be a pretty bitter hearing…
I will sort this lot out some time soon and add it to the front page, unless anyone out there has some down time? Tango Gameworks Tokyo Japan 2010 Subsidiary of ZeniMax Media Playdom San Francisco, California USA 2009 Mobsters, Sorority Life Facebook, Myspace game developer Subsidiary of The Walt Disney Company 343 Studios…
"Copyrights are there to protect against distribution." This is a huge misconception that so many people are afflicted with and I feel compelled to speak up about it. It implies that copyright is a law that is intended to support a business model dependent on the ability to prevent copying, without which would invalidate…
Hmm, that's all very interesting Pior. This is something that i have also been struggling a lot with recently, but kind of for a different reason. I've started getting more into trying to do high resolution key framed animation, and for the life of me I've attempted to find examples of things animated 100% digitally that…
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