wow just tested that new selection type and it is sweet. oh and to throw some compliments out for you, i think VW has the best selection system out of any app i ever used and the tools are just as smoother as silo now but with a hell of a lot more power behind them, for modeling the only thing that holds me back from using…
I think you are looking for subobject "slide selection". This is how I set it up. I can slide anything with it, it eliminated range / whole loop slide, since I can do away with selections (range/loop/individual) quickly, by 2x mouse clicking, and it left me space for additional split/cut tools.I added "loop tidy" on wheel…
Istonia, it seems that when two non adjacent (and sometimes adjacent) polys are selected, with soft selection on, orient tool (poly normal-cursor) only affects selected polygons, not the soft selection. It works fine with one poly and sometimes with adjacent polys,as far as I can tell. This is the situation in which orient…
Istonia, remembering and auto-restoring last selected component would be good in cases of editing across the object with different filters. For example if you worked with vertex/points on eye geometry and you are working with edges on lips, and you want to work some more on the eye, you simply change the filter, and don't…
IStonia: Works much more fluently now :) The viewport still has some issues though: I regularly get viewport flicker (white flashes), which seems to be an issue when the viewport refreshes. Also something I noticed is that while the camera will rotate around the selection, normally if you get too close the camera will lose…
"select open edges"? @paulrus- you can customize the keyboard and see the tools in context menu,visual tools toolbar and top menus. I didn't see any icons as far as modeling operators are in question, just text. @twisted- you have bunch of selection methods in "edge- edge selections " menu. "polygons by selected edges "…
new update. http://www.digitalfossils.com/Download/VoidWorld-Jun-26-12.rar Summary of changes: * Collopse tool is improved to collapse to gemometry center. * Selection > Grow/Shring Ring Selection. It works on vertex/edge/polygon mode. * Preference > General > RMB action cancel enabled. * Calculate Symmetry tool is…
Yep you're right, vert display was off in the viewport options. I assume that's a debug option of sorts sense otherwise when a user is in vert mode I don't get why they wouldn't want to see verts? For connecting selected segments the Loop Insert tool is very limited, not allowing the user to change the number of segments…
Nice update, a number of the things I've been looking forward to getting implemented made it in :) One problem however is that I cant see verts anymore whether they're selected or not... Connect is on the right track, but it still needs pinch, and a way to force segments to be equal distance from a specified side of the…