Thanks Brad! I adjusted the shader and put in the revised skin shader that I forgot to import. I edited the post with the render I just pulled.... let me know your thoughts.... I'm using MR for the render, and I've been fighting the damn MIA materials like a nobody's business... it's quite a different scenario from dialing…
wow Gauss those weapons are so bizarre! Makes me wonder how practical they are. Probably more of a novelty and collectors items now than anything PogoP: that hi poly wall looks great, and I agree that it would be best if you just baked that down to a flat plane with the ledge popping out for best results. Let the normal…
Definitely a lot better now!! Overall the body is looking great. Only crits are the boobs are a little flat, like krisCrash said. They look good from the front though, but I'd also soften the line from them to the armpit, it's a bit too pronounced now. I also think the deltoid and upper back could use a bit more softening,…
I really feel like I'm done. I didn't like the jacket so I removed it which slimmed down the design. The hat is kinda void of detail, but it's about as good as I could get it. I don't know what else I can really do for it, and I'm really happy with the skull/hair/neck. The shirt color determines the color of the bandanna,…
Hi zenarion, It looks quite slow-motiony so you might want to think about speeding the whole thing up quite a lot for starters. After that I'd look into adding weight to make it look a bit less "sound of music" and a bit more intentional and probably a bit more agressive (totally depends on the style of the game you're…
bbob - Maybe a parody of stitch who's been heavily featured on the futuristic version of to catch a predator? larolaro - awesome work as usual rob, still haven't put a site together, i did snag andynisbet.com with the idea of just doing a blog or something, haven't figured out how to set it up yet. conte, cheers conte no…
really nice work guys, some great hard surface stuff adamlewis - that looks awesome adam, very nice pore detail jacquechoi - cool character jacque notorious p.i.g - great train! Vitor - very nice character, render looks great, just like a toy marshallbanana - i like the designs, i would paint some more shadow in there and…
@Prolow You sure you're finished texturing? The skeleton is rather flat... You've got the team style looking pretty ace, little to comment on that. The only thing I'd suggest is giving the mesh a less red gray, instead using more yellow or blue even. Currently, the whole has a warm feel to it, and it needs some cooler…