My first dive into Unreal Engine 5. This was my way of testing out the Realtime, No Bake lighting and Reflections using Lumen and Raytracing. It by far is amazing so far, Just a few settings changes and I'm able to get similar if not more realistic lighting while also being all Dynamic. Here is a link to my Polycount…
Finished off my Rogue fan art sculpt, simple pose but I need to move on from this now , heres my thread in case you are interested in how I got this far https://polycount.com/discussion/223090/rogue-aoa-fan-art-character#latest There are more renders from toolbag 3 on my Artstation…
Hey! It's my character entry for ArtWarV competition. The guy is a super human of Russia "Ivan the Giant" or "Верзила Иван". You can check more pics on my Artstation page: https://www.artstation.com/artwork/mDYONZ Full WIP thread you can check…
Hello! I'm super excited to share with you my submission for the AS challenge, Grand Space Opera! Feel free to check it out on Artstation for more images and some videos! https://www.artstation.com/artwork/PoZdK8 If you'd like to see the progress on it, you could also check the challenge's post right here…
Hey, this is my character Naga. Now I am slowly looking for a 3d character artist job and filling out my portfolio. I worked on it at SkymoonsKyiv. Recently I was allowed to put it in my portfolio. And although the character is quite low-poly and is intended for a mobile game. I decided to present it artistically and put…
I recently worked on this Chinese courtyard environment as part of a team where I was the Art Director. It was motivated by the recent Chinese New Year of the OX with the iconic wishing tree's and lanterns that are commonly seen within the Chinese culture. If anyone does have any feedback or critique then please do let me…
Hi everyone! My Artstation where you can see the piece in detail: https://www.artstation.com/aemilion This isn't my first project for 2021 but I wanted to approach the idea of Stylized glass and so I created this magic potion / vial. As a workflow I first modeled everything in Maya, the low poly for the sculpt. I took the…
Hi everyone! My Artstation where you can see the piece in detail: https://www.artstation.com/aemilion This isn't my first project for 2021 but I wanted to approach the idea of Stylized glass and so I created this magic potion / vial. As a workflow I first modeled everything in Maya, the low poly for the sculpt. I took the…