@Michael Knubben: No problem added it to the code, will be included in the next release New release 1.1.0 Download http://renderhjs.net/textools/blender/ Release notes http://renderhjs.net/textools/blender/log.html What's New Mesh texture tools A new tool to wrap meshes like textures around your objects. Consists of 2…
@Optimus Blender 2.8 is to incomplete to many things changing atm.. E.g. some parts of my scripts might fail because of the new collections system. Short answer is: i haven't tested because its to early. But moving forward i started adding support for the new bevel shader which will be available in 2.8 and right now in…
I really like how you've fused external tools to your TexTools, like "UV Squares" being your own "Rectify", and "UV Mesh" reminds me of Rich Colburn's "Surface Follow" addon with 'UVShape.py' that does the same thing. This has been my all time must have addon in Blender for years, called…
@Mant1k0re I think that the rectifying is done at a UV level not aware of the orientation or scale in your 3D mesh. As such it is very relativ and works with the input orientation / scale of the UV selection. Will hopefully investigate a bit more on this stuff now that 1.0.0 is out. @wannabe Didn't make it into 1.0.0 but…
@SaintSellotape Been working on some new stuff after your feedback Align World I have been working on a new tool call 'Align World' . All it does is rotate the selected UV islands to match world orientation. The tool determines orientation for 6 direction thresholds (e.g top view, side views,,..). This is a great tool for…
@PatJS Thanks and yes Blender is great: Initially a tough learning curve but once mastered a very powerful software. @frmdblYes I agree there are already some great addons out there but I see much more potential moving forward with Blender 2.8. I guess many people want to see a improved PBR painting and texturing workflow…