The best way I've ever heard it put: "You must understand the rules to know when and how to break them." A 'toon' character created by someone who understands anatomy looks like a cartoon character. A 'toon' character created by someone who does not looks like a bad cartoon character. Oh, and don't forget, you also have to…
Hello!! Hope you all like these models from Devil May Cry. The toon style is inspired from the concept by George Selps from capcom-unity for 10th anniversary of devil may cry. Thank you.
The skin shader can be enabled by swapping from lambertian to skin in the diffusion module. Out of curiosity, what sort of features would you like to see in a toon shader?
There are a couple of scripts that make bones like this, but the dummies must be point helpers and must be named using certain rules. charRigger is one http://www.comet-cartoons.com/toons/maxscript.cfm
I should have started this thread a lot earlier, but better late than never right? I've been working on piece for the 3D FanArt Contest on Facebook. I've always wanted to do some fanart for Sakura so I took this chance to do so. I decided to do her in the toon style when I came across Flyingtuntun's awesome character art.…
Oh my god it worked! The ramp now works fine! And as for the dark shadows, turns out that's the half lambert. Removing it gives me the look i'm after! :D Thank you so much you are lovely! I'll post screenshots once i've had a good play with this. EDIT: Here's a screenshot of my little toon setup. Managed to get the basic…