I do it all, hire me. https://www.tiktok.com/@kealinit/video/7334030800066858246?is_from_webapp=1&sender_device=mobile&sender_web_id=7334049029682120224 https://wutisyourdamage.wixsite.com/keal
been a bit since i saw the thread, nice updates. I like the style choice if you can achieve it, i did a quick refresher to remember the look and this popped up if you haven't see in it might help guide the style better it shows color variations and what to do with "lighting", i hope it ends up the way you envision it. That…
those floaty bits are from zremeshing a dynamesh with mangled geometry at the tips. Normally I solve this by Polygroup>Autogroup. Select the tree with Ctrl+Shift+LMB to hide all of the tiny mesh floaters. Ctrl+H to delete hidden. Now Geometry>Modify Topology>Close Holes. You can now smooth out some areas manually with the…
Hiyah,Did you look into how boats are made? cause that might help, so when you pick a subject try to learn all you can before hand, this is something i didn't learn at my start but it helps 100%. https://search.brave.com/images?q=wooden%20boat%20blueprintsearch terms: blueprints/modelsheets + (other terms i.d.k.) are…
Thank you for answer! It is all set up like in your links, high perfomance everywhere, but it dont change anything in result, same +-20% load Edit: after reboot it start working for 100% of GPU! Thank you!!!)
I am not sure, but that what i have when i am open a maps i baked: Some maps i bake with Xnormals, some of them in Knald, some of them In MightyBake. And all of them has the same problem.
Hey everyone! Welcome to the 90th edition of the Bi-Monthly Environment Art Challenge for the months of May and June! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…