The octet of tree monkeys responsible for the Marmoset Toolbag have released a free update today, version 1.02. But don't assume this is a wee update. In fact, so much of the tool set has been updated that if it was an Autodesk product, we'd be talking about whole number version increments. I've copied their new release…
We are looking for a 3D modeler to help update some existing racetracks for our mobile racing game Assoluto Racing. The work would be taking the base of an existing track and updating the assets, materials, and textures to fit with a new more modern real-time lighting focused PBR workflow. The engine is Unity and the…
Had a very hard time updating to 2.2 (weird) For those of you having issues I did the below and it sorted it: Download the quixel suite 2.0.2 offline installer. uninstall the quixel suite using the quixel uninstaller and delete all registry entry's from quixel. Update the Microsoft .NET Framework 4.6 via windows update and…
Thanks for taking the time to find the links! I'm going to drop a PM to a moderator. Well, a mix of the two. Keeping the preview and document in sync currently requires the targeted layer groups to be exported to a temp folder and loaded onto the model. Even if the process is handled automatically by the panel, it is not…
We’re thrilled to announce the release of Marmoset Toolbag 3.04, a free update for all Toolbag 3 users. 3.04 brings a number of exciting new features and enhancements to both Toolbag and Viewer. New baker outputs and workflow improvements, animation support for Viewer, and improved shadows headline the release. Click the…
Updated several areas for a more cohesive style, updated hair. High poly roadmap: 1) enlarge the hands; 2) update the wraps to be chunkier; 3) Update goatee
Ok I think we’re all good again. Vanilla pushed an update recently that borked things a bit. All fixed now. If you notice anything out of whack, lemme know. Thanks @Klunk for the heads up.
Update: Thank you @ThisisVictoriaZ, @Joopsonand and @sacboi for the input :) In the first render the room is empty and lacks detail as it was pointed out, I had focused on the details of the main subject (the dining table and what's on top of it) and I hadn't payed attention to the rest of the room. So i added a few things…