https://youtu.be/DkEbD4CQ5BU https://youtu.be/MEN7-Q1UyqA Above GIF Taken From Here (Click) More Examples on Polycount (Click) model https://youtu.be/o5n3WCyeV04 https://youtu.be/OFmlUgXzevw https://youtu.be/HGputlPA590 model https://youtu.be/bqIzYaBHcw4 model model model model model https://youtu.be/GbvU_ewu-Hc…
https://youtu.be/DkEbD4CQ5BU https://youtu.be/MEN7-Q1UyqA Above GIF Taken From Here (Click) More Examples on Polycount (Click) model https://youtu.be/o5n3WCyeV04 https://youtu.be/OFmlUgXzevw https://youtu.be/HGputlPA590 model https://youtu.be/bqIzYaBHcw4 model model model model model https://youtu.be/GbvU_ewu-Hc…
Yep, makes sense. I guess the commercial 3D engines do the things the way they do for versatility, and because writing parsers for all the standard file formats would still perhaps be easier than writing custom exporters for all the major 3D packages. I'd like to cover both options actually. My engine has been developed…
Finished Items Divine Ascension by Anuxi Wolfsden's Pride by Chiniara and Mango Aetherial Arcane Staff by Andyk125 and DoubleLeaf Azure Shroud by MdK Axe of the Endless Tundra by MdK and DoubleLeaf Wings now Vengeance Bound by Anuxi Goldwing Staff by 7thBattery Veteran Viking by Crowntail and Robo Forsaken Beauty by Don…
Hi Malcolm, Thanks for the suggestions as always. 1.Sure, that sounds like a good idea. I will see what I can do. 2. You can already do this actually. The reset button is specifically to reload the shipped defaults, but if you save the settings you want as your personal defaults with the down arrow and then hit the…
@bluegoon: just import that Offhand weapon like you import any other items. Each items need to be imported and submitted to the workshop separately, there is currently no way to import and submit a whole set at the same time. The MDL files will be compiled by Dota2's importer when you import the items.
If you're looking at Sony, don't get [ame=http://www.amazon.com/Sony-MDR-XB500-Diaphragm-Driver-Headphones/dp/B001RB24S2/ref=sr_1_17?ie=UTF8&s=electronics&qid=1262481563&sr=1-17]these[/ame]. I just got a pair today and am highly disappointed with them. The sound is muffled and leaks a lot. I could clearly hear the music…
The mod seems to be using a lot of my old Quake 2 Evolved assets (I'm the Q2E creator)... Hmm... I'm not fussed, the more Q2 source ports the better. What format are these in? The textures needa lot of work, and appear to have a lot of issues with some bad UV maps or something? Low res? I dunno, theres some serious…