Hi all, I am working an an animation and I have to create very dramatic looking gunfire...and a fair bit of it. I would love to make something like the results in this video - http://youtu.be/agk2svo7svI From what I know, I think the best option would be to set this up using particles. That way it can be adjusted and…
Hi Polycount! This is a marketing animation gig, with $AUD 2000 budget. We would like to create a 30 second animation very close to this: https://www.youtube.com/watch?v=gpRVUSiDBSMIt will be almost exactly as seen in that animation with a dialog added, if you can take it further on animation/rendering quality that will be…
I am an indie developer busily working on my next game....and I have finally gotten some skeletal animation working on the gpu. I am currently using md5 (id Tech ) models and animation. I love 3d work and have been slowly learning modo and zbrush over time, and I am very happy with them. But neither of these support…
Hello all! I'm a Character Animator trying to bolster his demo reel. My problem that I'm running into is that all of the free rig's out there are just not very exciting. I've been working on my own models, but that's just me spending time on a skill set that isn't my focus. So, I had the idea of seeing if any of you…
Yep, you can go either way and separate out all of the pieces, or combine them into a single file. The main advantage of using references is how easy it is to keep things up to date and make broad changes to the rig/skin/mesh. You change one or two files and it updates inside of all of the animation files everywhere. It…
I'm creating a "how to make butterflies for a videogame" tutorial. Butterflies similar to those found in Skyrim or the recent butterflies found in unreal's blueprints demo. My current train of thought: Model/texture/UV Butterfly > Animate > Set to Particle Effect I am very new to animation. I'm usually just "the modeller".…
Lionhead have been making ground-breaking original IP since the late 90s and are still going strong almost 15 years later. Due to their continued success, they are looking for an exceptionally talented Junior Character Animator to join their team on a long term contract to work on a cutting edge, genre-defining new title.…
Hey all, starting on animation for the first time and need help nailing down my process. I'm aiming for an animation style similar to Another World (somewhat rotoscoped vectors). I made a first pass and have thoughts on what the next iteration would change (mostly reducing the number of verts and fixing the jitter/gaps),…
Created a showcase video of the animations I created for Blaze https://vimeo.com/243021007 Wrote up a little blog on my experience animating Blaze as well: https://www.thebrokentangent.com/news/2018/1/7/post-12-animating-blaze
Heya Lucifersam02, Thanks for your question and all of the example clips. The gremlin as a character is fine and if you did all the animation for the gremlin, then that would be a fine too. The style for the gremlin video is ok, but remember you will be judged only for the character animation in the Best Character…