Any features you wish Polycount had? Let us know and we'll see if we can grant them. This is for wishes only, new things to add, not bugs. If you find bugs please see Bugs! We got 'em! Here's our current wishlist, in no order except by where they would appear on the site: Site Features * Embed our twitter feed in a page…
Hey all, first time posting here, and also my first time making a highpoly model and baking it onto a lowpoly. Basically I'm completely confused - I've been following the tutorial "How to bake a flawless Normal Map" on CGTuts, getting advice from friends who have done it before, or who are on the same course as me and have…
Wow..where do they get off, I mean..doesn't Zynga already have legal issues of the same variety? http://www.joystiq.com/2011/07/18/lawsuit-filed-against-zynga-over-farmville-source-code/ http://www.joystiq.com/2010/08/26/digital-chocolate-suing-zynga-over-mafia-wars-trademark/…
@Eric Chadwick No luck on this other than remodel the affected mesh. Yes this is different interior from AS. That one also had an issue with seats and remodeling them with proper UV layout resolved the issue. Also I rechecked the updated Unity manuals and now they have this UV2 (Unity) UV3 (3ds Max) for realtime lightmaps…
you might want to look at making your trims less blocky and adding some more complex shapes in there. If you just use blocky shapes which mean there really isn't too much visual interest. a good reference point for you would be having a read through someone like paul richard's design tutorials as I think you could learn a…
My personal art dump from the past several months. I've created several 3D models before these over the past three years at Champlain College but creating characters and working in Zbrush has really inspired me. Time has gone by incredibly fast and I thought I should start posting to a bunch of different sites on my…
This problem exists in 2015 series too. I add Edit Poly modifier and do Export (not Export Selection). For character with skin you need add Edit Poly between "Editable Poly" and "Skin". In FBX export I select M&E preset. Yes, for lower version of FBX, you need select target version software. For example from 3DS MAX 2015…
This is probably your ATI card, if you have the option try using an nVidia card and see if it fixes the issue. I don't ever recommend using ATI with Maya, although when I bought my Dell I could only get it with a high end ATI so I'm in the same boat as you. I am finding Maya 2011/2012 to be slow in general for doing lots…
Hello, apparently i missed the 2014 challenge and a bit late to know about this one, so without further ado, i want to at the very least contribute to this challenge. in this challenge i want to make Vi in Mad Max-esque Skin, wasteland-post apocalypse one, sort of. since her shillouete is pretty readable (them big mech…