Acutally 110 hours of pure paradise. Just the Missus and myself. No one else. Except of course for Santa and his Reindeer & Elves that go poopoo in my yard everyear and pee on the trees & car tires. BTW Happy New Years to everyone out there, all the Members of the Polycount fun farm.
Got my 1.8 finally working. And trying it out on a test model. I manage to get it to look like this in Suite. Attachment not found. Love it. However, once exported to Lightwave and rendered in Octane it's a mare to get the spec and gloss (roughness it's called in Octane) to work properly. This is the closest I can get it,…
Hey Davew, there are a lot of problems with 1.8 and Photoshop CC 2015, that version of Photoshop is currently not supported. It will be supported in 2.0 though. I suggest you try installing 2014 and see if that works for you. If it does not help, drop me a pm and i will help you out !
There are more than 116 000 of the car 3d models https://3dmdb.com/en/3d-models/car/ available for download on 3dmdb.com search engine. 20 000 of 3d models of
sports car https://3dmdb.com/en/3d-models/sport car/ are among them.
This might help https://www.3d.sk/photos/search/query//thumb/small/standard/1/premium/1/category-5/21-30/category-115/Woman/category-139/T poses/category-145/White/category-169/Nude/page/1
also wouldn't how close the camera can get to the action play a factor in the texture size? Vassago's recommendations sound about right. about 512 if you're going warhammer style, maybe 128 if you're doing something similar to total annilhation or warcraft 3
I'm downloading too. did anyone see the requirements... Video card must have 128 MB or more memory and one of the following chipsets: # NVIDIA GeForce FX 5700 or greater # ATI Radeon 8500 or greater i got a 4600; hopefully it'll holdup.
Thanks for the feedback. Well after looking closer at that guy i dont think he will be an RTS unit, i'll make him into a FPS char or something later. This is my RTS character. Its 400 polys and uses a 128 texture. Texture will be up later tonight.
Luma pictures (http://www.luma-pictures.com/) the lead visual effects house for this flick, only had a 7 milion budget to spent for all the vfx shots in the movie. I think they did an awesome job compared to the 117 milion spend for vfx on Weta's King Kong.
https://youtu.be/IwbbMFXr_rA?t=113 @ 1:53 if it doesn't work other wise there was a much better one i say just yesterday and for-whatever reason the video of down, it was really good. This will have to do for now, i don't own a dog, its just those moments are pretty neat.