Hi i would like to get a small team together and make a computer game! I have a few ideas but i would like something done that we all could agree we would enjoy making! It would look good on our CV I am dedicated enough to see this through Lets have some fun doing it! :-) Would perfer people in the london area but if you…
Oh, let me illustrate what I mean with a crappy paint image: the green lines of the default venge show the rough trend of the hair silhouette, it's very sharp and pointing upwards. I think that gives her kind of an agressive, energetic notion. The feather and the wings pick that up again, but a little bit too vertical in…
I recived this today and i immediately thouht it would be wise and generous to share. ** Dear friends, clients, and colleagues: I just wanted to let you know that Erik Asorson Studios will be known simply as Asorson Studios from now on and we have a new website, URL, and email. Please update your records. Thanks for your…
I've been following a new Zbrush tutorial and am enjoying it quite a bit. I am pretty happy with how it's coming so far and am looking forward to continuing it.
I am looking for a 2D artist to create a "high bit" 2D overworld for a working title. Please have a previously created overworld or environment in your portfolio. Can start immediately.
i really like the scene. the mood is nice and i like the setting. however, i dont think it looks like a european scene. seems more like middle eastern to me. concerning the lighting i would say: add more geometry. all your windows are sticking out only a little bit from the walls. wouldn't you expect that they are set back…
As someone who was hit by a car this year (I was a pedestrian), all my feels go out to Ana right now. Thankfully, I was only banged up and bruised and didn't have to go through what she will deal with, but I know how shaken and incapacitated I was for a while just from my injuries. I'd donate if I could, but here's hoping…
My general workflow goes as: Make High Poly > Make Low Poly > Unwrap Low Poly> Bake > Paint > Use low poly model as final asset. My final textures fits perfectly to the final low poly model but it is a low poly model and doesn't look very impressive. And my textures do not fit to my high poly model, because unwrapping…
Right off the bat, I have a very small budget for this. I'm working on a 2D game that only has a single member on the team - me. And I'm a lot better at coding than I am drawing. Payment / Sheet I have very little money to spare, but I still want to pay someone for this work so I am very open to negotiating. Payment can be…
Try to add some details to the post Dents from bubbles during production Side seam Connections look a bit flimsy. I would add dead insects. Usually there are a lot of them. Move dirt to the lowest part. Raindrops hit sides more often and with higher energy. Also drops lose their velocity as they go down the spherical…