Thanks guys!! It's been a very bumpy ride, but I'm stoked it's finally done. It's in stores in the US on Wednesday the 15th! KDR, the battery life is on par with other PSP titles. The most severe battery drain comes from the UMD spinning up, which doesn't happen that often with us. Don't worry, Sony knows what's up with…
I currently have a 95% finished environment concept which can be seen here: http://imgur.com/3ZQqyW8 (I'll provide a MUCH higher res PSD). It's of a map in our game development project. The original artist and I are having trouble getting the grass right so we thought hiring multiple people to try it would be a good idea.…
This looks amazing! Are those stones all individually sculpted, or did you use a material to get that effect? Either way, the model blends really well into the stones on the ground
You have to work more on textures. Add details on them. I could not understand the pickaxe is metal or stone. I guessed is stone. Patience and hard work is the words.
no it just for fun but I think about the stone statues in the form of the Roman warriors(They try to run away from Hades , but frozen forever in stone),if the rules do not prohibit
I'd like to see your base reference of the materials. What is your major influence for 'Cliff Stone' And what kind of stone is the Carving wall made from, sandstone?
Looks almost there. How about a more polished looking stone used for the masonry, like polished granite or marble perhaps. The current stone used looks very raw.
Looks really good, I love it. I especially like the stone base, you don't happen to have the flats for that texture? The big stones makes it look very nice.