I made some merch work can be voted on here -> http://steamcommunity.com/sharedfiles/filedetails/?id=449190691 and this one can be voted on here -> http://steamcommunity.com/sharedfiles/filedetails/?id=450166232 and from the first one also made this enjoy
the video is kinda outdated since its posted in 2009, back then zbrush tools was limited. you can get clean rig ready low poly mesh with completely different geometry from the hi res. all you need to do is duplicate the hi res ( merge it if you want to bake group of subtool) 1. use dynamesh ( with proper resolution), keep…
Number 1 would probably be caused due to over writing your current mask with a new one. If you want to apply a effect for only your brick layer, then I would recommend creating a empty group, drag and drop your brick layer with its current mask into that empty group, then create a mask on the group and transfer your brick…
True I wasn't particularly helpful but at least I didn't go in the opposite direction. He's using 3D-Coat so there is no going down in subdivision. So it's usually best to start at a very low resolution, sculpt the details as high as you can, then increase the resolution and repeat. It actually looks like he's at a fairly…
I think bkost makes a good point that you should focus on overall shapes and planes first, as well as relative proportion first. It's easy to get carried away and jump right into the muscles but without that foundation it's going to look off. As far as anatomy goes I can see that you've looked up a few references but there…
Welcome aboard Mitch! I picked this object for that very reason. There isn't really a whole lot to the shape, and at cursory glance it looks easy enough, but its quite deceptive and requires a bit of planning to reproduce it. What I did was essentially manual booleans. I could make a quick demo (which reminds me, I need to…
We used Xrefs on Daredevil. It might have been a problem with the older versions of max (we used 4.5/5 on Daredevil), but we ran into some issues with Xrefs. There seemed to be a lot of problems with the objects updating correctly, when you edit the external source file. We constantly found ourselves having to re-xref the…
Long day of retop so I needed these Emika - double edge sword Depeche Mode - Mercy in you Thom Yorke - Black Swan ludovico einaudi - Eros Oh Bother Where art thou - sound track Recoil - Edge to life
Hey guys!! This is gonna be my first time posting an entire thread with something related to animation, so please have no mercy with my humble work here presented :) . Well a little of background story: This reel is the result of 4 months of a basic 3d animation course at my school at M