Hehe, what I mean is, if you have a clear idea of what she is thinking, you will have a much better time of getting that across to the person veiwing it through the pose and expression etc. Right now it´s a little unclear, unless that is your intention and you WANT to evoke thought into the veiwer. For example, she could…
Hi Tyroth :) Pretty cool so far. Do you have a concept you are working from or is this of your own design? If there is a concept, that would give us a better shot at pointing out some specific critique for you. One thing which initially stands out to me design-wise, is a question of whether the triceratops helmet is a…
I would shift his shoulders back too a bit. The way they are coming from his body at the moment does not look very natural. Honestly The face doesn't really match the concept very well. It seems way more defined and realistic, and not similar to concept, or to ursa. Ursa's snout is way higher on the skull, and the concept…
Thanks a lot everyone for the kind words!!! Ahaha Moose, you are right. The backstory was made at the same time than the concept, and if you look at the dude, he looked way more peace & love at that time. :) The skull is his son's who died in a tragic accident. When he found him laying on the ground, with vultures all…
First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you and your family. You will be fully supported in finding a nice place to stay, organizing…
First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you. You will be fully supported in finding a nice play to stay, organizing health and other…
Welcome one and all to the 95th edition of the Bi-Monthly Environment Art Challenge for the months of March and April! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful…
Hey Everyone! I am working on a game ready stylized character for my portfolio, I am almost done with the highpoly of the character (both ZBrush viewport capture and EEVEE test render are shared). The concept art is by Márcio Vieira. After completing the highpoly I plan to start creating the lowpoly (aiming for around 30k…
We’re developing a stylized endless runner for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a skilled programmer, animator, and 2D artist. We work remotely, communicate via Discord, and share data through…
This will be a (hopefully) long-ish running thread where I update the scene as I can. It's meant to be an excercise in learning more about ZBrush and getting a decent hand painted look to the assets. I don't have any reference for this so as a result I'm just sort of noodling around - which may come back to bite my ass,…