Costco is a good company. They deal with bulk purchases, so they get better deals, then sell it to their members at cost. Supposedly they have an excellent return policy also. My brother has had a 360 for about a year and a half now, and his just started getting the full ring of red (4). He reset it as they suggest and was…
This script acts just like the edge Connect button on an editable poly object, but it will also raise of lower the new vert to keep the overall curvature of the object. So if you connected the edges down the length of a cylinder with the normal connect button, you end up with a new edge loop but the cylinder now has a flat…
http://www.artlebedev.com/ Let the count down begin. I can't wait, I've wanted one ever since they first released the concepts. What a name too, "Optimus Maximus Keyboard" heh. But the price tag is a bit of a downer....
Hi there, I'm the GFX Team Lead from Dynacor Learning based in Edmonton Alberta. We're looking for a full-time Maya Animator (remote accepted as long as you reside in Canada) who will be responsible for animating people (range of motions and lip-sync), heavy machinery, props, etc. We'd also prefer to have someone who…
Does anyone have any decent resources for managing edges (edge loops) while adding detail and tieing objects together? Where is it appropriate and how would you go about collapsing multiple edges into a singular edge (generally causes triangles)? Should you hide those triangles in crevases? Or should you be looking to…
This month I have been developing the main bulk of my scene. For the architecture and the fixtures I decided to use a RGBA / Blend mask workflow, I find it’s a better for texturing assets in situ, such as adding dirt and dust around fixtures this therefore makes it feel more grounded. I previously wrote an article about it…
I'm doing an armor set for Naga Siren! Here's a concept: This started as a simple weapon concept/creation. Once it was done, I decided to do a whole set.
In some places, it looks like you might be confusing sharp(ish) highlights with ridges. Even when using a stylized approach with emphasizing planes, highlights can fall on ridges, but don't have to.