Hello guys in polycount. I heard that you guys can help me with this problem. Basically, I am trying to compile an animated smd file and this is the qc file. $modelname "props_volcano/sliding_metaldoor.mdl" $cdmaterials "models/props_volcano" $body sliding_metaldoor "sliding_metaldoor_ref.smd” $sequence idle…
Looking for 3D Artist for our mobile game project! The style of 3D modeling and texturing that i'm looking for is shown below. suzukishinobuart@yahoo.com is my email. Feel free to contact me if interested. 3D Artist's Artstation: https://www.artstation.com/artwork/lVaqAJ Our Character Concept Artists ARTIST #1 ARTIST #2
Animation-friendly and efficient topology to have clean deformations isn't Blender specific. It applies as a general rule in the field of rigging/skinning. Usually a decent start is to get some auomatic weights initially, and then start fine tuning skin weights.
Hello, we're looking for enthusiastic, talented artists to support us with our game art and gambling projects. We intent to staff the following positions: Rigging/Animation 3D Sculpting/Modelling/Texturing Upcoming projects are ranging from casual online games to next-gen console productions. Therefore were searching…
Looking for a 3D ARTIST and ANIMATOR To work on a project, the game has 4 programmers already. This is un-paid work until the kickstart begins its a low poly project, so the work load shouldn't be too heavy. if your interested about the game, then let me introduce you to Prime(prim). with inspiration drawing from titles…
Hello There, Hope you are doing well ! I am a 3D artist with 8 years of experience. You may please go through my portfolios shared below in different areas. I use Blender.Maya,Substance painter,marvelous designer, Zbrush and a few other software in my workflow. I can prepare suitable models for Unity/Unreal Engine games…
Hi I am new here on polycount but it seems like you guys do great work, I have looked over alot of the models on the website, and browsed through the forums some. So here I am making a post. First off I am sorry if this post sounds newbish, or if you get them alot, but I am going to try anyways. I am curious if anyone out…
There's a lot of good work in this model-- and some that still needs some work. I like the arms and the head, and everything else is good proportionally, however-- A) The elbows and knees need more geometry to allow them to bend during animation. B) I'd suggest some reference for the torso section. The overall shapes and…
No, I think they basically want to animate the child, and be able to switch parents. So they could animate the knife to match the parent's finger animations, then the hand releases the knife, so a need to re-parent the knife to a table and animate the knife falling over or whatever.
If you are looking to be part of a gaming studio that is not making yet another freemium clone and is truly looking to bring a new fun gaming experiences to mobile, you’ll fit right in and we would like to hear from you. We are building a realtime multiplayer RTS game for mobile and We are looking for an all out Rockstar…