Face progress: And now it's a toss-up between detail; trying to follow the original lines, and being able to see the shapes more; following the first concept: And then 50/50:
Does anyone know what's going on with my circle curve extrusion? It keeps doing this flip right before it follows the curve. Been following this tutorial: http://www.3dtutorialzone.com/tutorial?id=110
Hey Simon, Eric and Chev, Thank you for replying to my question. The solutions that you presented provided a good direction for me to follow. I'll keep following this thread in case you investigate it further.
Update! I tweaked the head and torso to more closely follow the concept that I previously posted. I will be blocking out the hands and feet next followed by a general anatomy tweak.
i think they hired their lionshare of people about a year ago... But yea, I've been following it since it started, but it's pretty boring to follow since they don't release anything to look at.
i'll be following this... as more of a tutorial for myself as to seeing what ur process is.... look forward to seeing it all unfold! obviously i'll be following it to see the beautiful Gaussness that be aswell! [duh]
I was trying to follow this tutorial: http://www.veoh.com/watch/v6813416qJwTtStn?h1=Zbrush(Material+to+Texture) I couldn't follow it exactly because I have a newer version of Zbrush. Can anyone explain how to put material texture to texture map?
Thanks for the advice Ravanna. I really wasn't sure exactly how closely I should have followed the silhouette, and for this I followed pretty closely. Good to know that I can be more conservative with the resolution