YAGER is seeking the talent
of a seasoned and passionate UI Programmer for our current AAA F2P project
Dreadnought. You will work with an international team of highly experienced and
talented developers that are passionate about their work. Responsibilities · Implementation of UI systems in a…
Hi everyone. I'm here to do an art dump for an environment that I have been working on. This is for the game Age of Blood, which is an indie game being made by a (very) small team that I run. I am the creator of the original lore, co-writer of the expanded lore, co-game designer, art director, and environment artist. There…
nFusion Interactive is seeking a Project Manager for keeping an up to the day account in Microsoft Project for all current through final tasks. This person records and tracks current and future duties for the core development team, supporting teams, and the publisher. Primary Responsibilities Perform Project management…
Bottom line: in this day and age we don't need to upgrade to "insane specs' (tm) to stay on top of things in 3D. I have to know: I once bought a noise-proofed rack from a specialized vendor for a workstation or two I owned. These machines were insufferable to listen to. Cost me high three digits or perhaps early four -…
Year 2024 I ran into this problem as well. The problem: 1. Obvious seams when Raytracing turned on while SSS applied. 2. I didn't use any UDIM scheme. My character is splitted into two meshes, one for head and one for body, each has its own single tile UV. 3. The seam appeared where the head joins the body. The solution:…
i think this is appropriate for the next iteration, i just can't seem to get the right arm to stop wobbling so much, the keys need easing or smoothing i'm not really sure https://twitter.com/i/status/1695059165377392911
If you're interested in using a trim sheet this is a helpful resource on how to approach/ plan out a trim https://twitter.com/AndreaG_3D/status/1615981040169885697 Looking forward to where this goes!
Drop this attitude man. The moment an artist starts to think too much of himself, that is the moment he stops getting better. Always think that you are one step behind top artists and that you will work hard to catch up with them. There will always be someone better than you. Regarding your portfolio: I see you can use…
I've been playing this lately with snowman, it's not terrible I'll agree there are issues with the controls and UI but using a controller the only real issues I was having was with the battle regimen thing. We got it to work once, and it put some negative status on the enemy we were fighting (Trauma) but for the life of me…