Sonofabi- I'm also working on a similar scene :D Yours is looking pretty damn slick though, and thankfully mine is a bit different in style. I love the idea of the giant flag as it really adds more of a colour range to the area :) S-s-s-s-s-s-subscriiiibed.
I apologize for this unexpected request, but from seeing things that you have written online, you seem like a fair and honest person. My name is Prince Kenjada Myatnama, and I am second in line for the throne of Bangladesh. I write this request to you under extreme duress, as a rogue faction of our army is attempting to…
3D Environment Artist currently available for freelance, contract, or full-time opportunities. Focused on creating immersive real-time environments in Unreal Engine with a strong eye for lighting, composition, and atmosphere. Always pushing my skills further and looking to work on exciting worlds with passionate teams.…
I have sony a6000 24 mpix APC-s camera with default kit zoom lens pz14-50. Photogrammetry have always been so-so an softy with this camera. Chat GPT tells me it's a soft lens and uses only 60% of matrix resolution. Which surprises me because I always though its sensor resolution mostly . Chat tells me all those boke ,…
Hey Guys! I have been watching this community for some time ago but this´s my first post here. I´m participating the Mass Effect Challenge in Cg Feedback, but this time I´ll make an in-game model, so I think this is a good opportunity to start my activities here...:) (Unfortunately I hadn´t time for Brawl challenge :( )…
Hey, I recently started working on a new project, in this study i tried to learn as many realistic texturing methods and modeling. and i believe I learned much from this project and will continue to learn more! and it was really fun to work on . I hope you like itartstation : https://www.artstation.com/artwork/rlx9Wm
in the case of the image you posted in the thread there, everything is too high for a PS1 scene in poly´s. Back then we did not focus on quads for one thing.. Not on the playstation atleast. So the arch-way would be much cruder, and the lamp posts would be 3 sided cylenders or a sprite on a plane with a camera facing…
3D Artist Wanted – Rotting Circuits (Indie Survival Game) We’re developing Rotting Circuits, a survival-action game where players scavenge, build, and command squads against evolving factions: Zomborgs, Hybrids, and rogue machines. Think Project Zomboid meets Metro with tactical squad depth. What we need • 3D artist(s)…