your real training is your first job in the industry ;) Also there's many levels of pros. Usually new artists get the smaller jobs - i.e. building props, touching up completed characters, doing support characters, moving on to bodies but not doing the faces of characters, and so on. Ideally when you hire someone you want…
Am I the only one who actually liked the direction they took with POP2? Sure, I still love the first one a bit more, but I feel it was still an equally valid direction to go with the sequel...it sort of makes sense in terms of the storyline...the prince has had to leave behind everything he cares about, and spends his days…
I think I could be happy just about anywhere. Some places might make it easier then others but really it doesn't take much to make me happy. I know I sound like a bitter old crank most of the time, but that's just my inner Grizzly Adams fighting with my inner media whore. Don't ruin your happiness with the pursuit of…
I've been lucky enough to make a trip to Mykonos last summer and it left a strong impression on me. Coincidentally, where i was staying, i saw this beautiful painting by Cerutti Felugo Bruna: So, naturally, when i got back home i wanted to recreate this piece of Mykonos. Warning! May contain heavy usage of megascans :)…
I just found out through grassetti's Facebook update that cafe fx has shut down .Whats going on in the industry ,with so many gud studios closing up ,and a one like cafe fx , which is been there for 17 years . Really sad to hear the news . Hopefully everyone there lands up on their feet real soon. copied from grassetti's…
Short intro(feel free to skip, nothing important): Started doing 3d as a hobby in 2010, got into some mods and a bit of freelancing by 2012, got into univ for information system engineering in 2013, just dropped it as its not my thing at all. Meanwhile I continued working on 3D and I even managed to work for two month for…
Heya people. I just joined the forums and am fairly new to modelling with only 2 months in. I wish to ask some questions about polygon count in games though I think you guys are quite sick of that topic already. Firstly, how much polygon count could a game scene have, especially for high end graphic cards like the GTX 780…
The position is closed now. Thanks, everyone! :) We're a small team based in Seattle, WA developing a turn-based strategy game called Phantom Brigade. www.tetragonworks.com Our game revolves around walking tanks (in other word, mechs). There are no shortcuts to getting those machines moving with appropriate weight and…
I hope this post won't be long because i just need some advice. I have been practicing drawing/painting for about five years now and, although i have progressed, i feel like i'm nowhere near as good as i should be. I know how valuable feedback is which is why i was always sharing my works and wips with my friends and…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…