Scratch that, I was able to get the shockwave to load in IE by putting the address of the swf directly. I wonder if the containing table is screwing things up
Does anyone know how to create a cloud like this with Maya fluids? Found a ton of tutorials how to do perlin opacity on the fluid container, but it doesn't give you clean results such as this.
model Contains 41 Models, all using 1 material avaliable in three resolutions and optimized for mobile gaming! Currently on Sale on Unity for a limited time! https://www.assetstore.unity3d.com/#!/content/98573
I'm assuming this has not yet been posted.(Dons flame retardant suit just in case) (Contains a few vulgar words...) http://www.starz.com/features/bunnyclub/office%5Fspace/
Looks just as brutally violent and fun as the first game. http://youtube.com/watch?v=jEj5_vNBz0c Video contains a fairly major spoiler for the ending of the first game.
Crustaceans and Insects have a lot in common! Here are some common NPC's you might find in a Hollow Knight area that contains harbors, shores and Seas! Even Bodies of water have bugs in them too.
OBJ files do contain less data. OBJ just doesn't support as many different types of object or object information as FBX. You can't export animation, cameras, or lights with OBJ but FBX supports this.
nope, you just used a wrong adress dude. it leads to your page instead of the pic itself. but that's ok, since your portfolio contains awesome stuff and you should have posted a link to it anyway.