Hi, thanks for the reply, guys. I just found out, that you can emit cloud particles from mesh. So what I did, was a lot of spheres, combined them into single mesh and then used fluid container on this. Worked perfectly.
@Sharur Hey, a bit behind but I'm currently working on a project and I'd like to render out some particles for fog. Do you think you could post a little breakdown of what you did and the results you got? Or maybe if you have a tutorial link!
No problem, here you go. That's the tutorial I used in the end. Pretty nice results. Just don't forget to animate texture time and you should be set. Take a look at the settings too. There's a lot.
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BTW: Fix link in your signature. Name is good, but link points to some non existing Polycount page.
Hey, a bit behind but I'm currently working on a project and I'd like to render out some particles for fog. Do you think you could post a little breakdown of what you did and the results you got? Or maybe if you have a tutorial link!