saw it today :) For me THE movie of 2012. I grew up with games like Tapper - all in it's CGA glory on my dad's IBM PC XT. I loved all the small details - the jerky movements of the 8-bit characters, the pixelated dirt on the character's clothing all the way to the 8-bit/16-bit hommage credits. I'm so waiting for the…
Thanks a lot! Great to know. I'll check out the links you provided, and I'll find some flash animation tutorials. Is Adobe After Works a possibility as well? Or perhaps it's more complicated for animation? Is it also possible to do the parts in another program like Illustrator and then put them into flash for just the…
Check the usage details on some of those. BB-8 is listed for "editorial use only" which that use skirts copyright laws as it is considered news. This is from the website's usage rights for BB-8, "The intellectual property depicted in this model, including the brand "star wars", is not affiliated with or endorsed by the…
likely has to do with rounding problems as the bitmap is only 8 bit, and the different tangentspace on the other half of the seam, flips the vectors. Imagine the vector not being perfectly aligned with the mirror (due to precision loss in storage), you now get a seam. "\" stored "|" mirror normal "/" opposite Maybe…
PSU: Looks solid. I would go for a beQuiet or Enermax power Supply, they cost a bit more but they run really silent. RAM: Putting 1866 Mhz Ram would be useless if you not overclock. The i5 4960 only supports DDR3 1600 by default. http://en.wikipedia.org/wiki/Haswell_%28microarchitecture%29 You could save some bucks if you…
Sweet, thanks toast, I believe this operation is what I'm looking for and it transforms the mesh correctly. The grid size and units are still off though. I created a repeating texture on the grid in Max, and I'm trying to do the same thing in Maya but I'm having an issue. The grid in Max is to "generic units" and the home…
Snader - The high poly is 8 sides, the low poly is 10 sides. 8 sided low poly comes out looking weird. As for the insides goes. it wasn't to much tri count added to it and it gives that extra detail that you never know. Doesn't really matter if no one sees it. Heck it could be an in game experience seeing a grenade being…
So it appears that I'm getting a job at a new studio. The lead artist told me over phone that they don't have static workstations so I'll have to pick a suitable laptop instead. I don't think it's going to be a major issue because the graphics that they do are for mobile games developed in Unity. But I will need a powerful…
Maya for Beginners: Modelling in Maya Tutorial by MIKA Animation Part 1: https://www.youtube.com/watch?v=FCK8...LAd74RMuNL02q1 Part 2: https://www.youtube.com/watch?v=dCbz...LAd74RMuNL02q1 Part 3: https://www.youtube.com/watch?v=CNqo...LAd74RMuNL02q1 Part 4: https://www.youtube.com/watch?v=tRMW...NL02q1&index=4 Part 5:…
^^ exactly that eg. to represent a simple hard bevelled line you need 3 pixels - to do anything more interesting you need a lot more space. I'd probably scale that up 4-8 times