Hi all, So I wanted to ask if these programs that I'm using are enough to get a Prop Artist position, or if I should also get Marmoset Toolbag 2? Programs I'm using: -Maya -Substance Painter 2 -Photoshop -Unreal Engine 4 -ZBrush I'm looking into getting Marmoset Toolbag 2 soon. However I'm not sure if I need to get…
http://www.sweclockers.com/nyhet/13594-crysis-2-endast-dx9-dx11-kommer-senare Swedish site, it pretty much says the PC version of Crysis 2 will ship without DX 11 and that it will be implemented through a patch later down the road. I am waiting for official confirmation on this but if it's true I won't pre-order :/ 50% of…
Hi I have a question about normal maps baked with MikkTspace. What is the correct way to combine normal maps? With combining I mean : adding a detail normal map on top of a existing normal map. I have baked a normal map inside Substance Painter 2 and I have a diamond checker pattern with Quixel NDO. What is the correcty…
Thanks for the 2 replies fellas :thumbup: Generally this is why I don't post stuff like this (or why you'd show your lead EVERY step) as it can be misinterpreted, commented on out of context, or the plan for the object is not completely 'seen'. However, I want to be transparent with this as much as I can as I think that's…
I have a huge backlog :( Nier, Alan Wake, Bioshock 2, Fallout, Mario Galaxy 2, list goes on... must find time! When i can play: Starcraft 2 Monster Hunter tri iphone: Words with Friends osmos helsing's fire
Hey there, I'm Jean Go, aka Curing! AutoAttack Games is an independent game studio founded in 2014, developer of Legion TD 2. Legion TD 2 is a 2v2 and 4v4 competitive tower defense for PC that just fully launched on 10/1. Overview - We are looking for a versatile concept/texture artist who can do concept art and texture…
2 Rurouni Strife yep, I've attached the original render for one of the pics. I like how the blurred ones look, but I'll remove blureness for the stills and will keep it for the video I guess. 2 vofff It's a robot. I think the parts look cool without being really connected, I'll see what I can do anyway. The scene isn't…
Ok, less words, more pictures. This is what I mean about the reflectance difference between a single layer mat and a double layer mat: 1. base rough undercoat 2. clear coat 3. result of 1+2 4. single layer material with diffuse content of 1 and gloss of 2 #3 looks a bit better to me, and is certainly more realistic in…
The reason for that is that you can roughly divide reflectivity of materials in real life, in 2 larger groups, that lie at 2 extremes of the range. From 0-2% doesn't happen in real life, at 2% it's pretty much only water. Then most non-metals average around 4%. Metal then sit around 20-25%. There's some exceptions with…