Two useful tools, but if combined can be even better. Does anybody know a way to do so? Any MEL scripters got some time to help? The specific workflow problem I am trying to improve is this: little ticks of a compass or watch. Hundreds of little rectangles that must be duplicated at exact spacing. It would add…
I would recommend trying it out, the PLE version on their site is free. I haven't yet dove into mobile stuff although I do plan to test out my project on iPad in coming weeks (although that's a bit more powerful then standard mobile.) But as for it slowing down performance, comparing the scripts that uScript generates to…
there are some sccripts at scriptspot (3dsmax) that do that, maybe with some scripting expierence you can transfer some of that structure to mel. For example I had a uv-script written in mel which I never saw before and was able to learn and transfer some of the concepts of that script.
Many engines I know of rather prefer however single materials per mesh or even environment. Its way faster as you can batch render calls (less tetxture swaps or non ideally) but it might require sometimes a texture atlas. Its sloppy as a texture artist anyway to mix up different textures per model. The ideal workflow is…
Well, I have a lot, but essentially this: - Scripting. This is a verry useful feature, with a lot of wonderful applications. Lets see. You make a paint with 800x600 pixels, and after that you apply the recorded script in a 4000x3000 pixels canvas obtaining the same paint but to a bigger scale suitable for print. After…
Hi, i made this script where groups did not existed in zbrush :) Currently i am not at home but you can of course change the script as if you wish. I made tze script while checking the available reference here: http://docs.pixologic.com/user-guide/customizing-zbrush/zscripting/command-reference/
I'll try to explain this correctly, occasionally I have to make copies of a greeble on a surface in one direction so that they all fit within a certain area. The way copy works (in max) is that you hold shift and drag and a copy dialogue box appears asking how many copies of the object you would like. The amount of copies…
Oh ok I got your script to load and looks fantastic! I just needed to put the script in the same folder as the psd's. I had the script in the separate ZScript folder when it needed to be in the ZStartup/ZPlugs I'll probably give me a go at making some button images now :) Thank you Mike!
Install issues. This is what Im getting when I run the the latest update in Maya 2026, import maya.cmds as cmds from CreasePlus import CreasePlusMain CreasePlusMain.start() # Error: ModuleNotFoundError: file C:\Users/xxxx/Documents/maya/2026/scripts\CreasePlus\CreasePlusCore.py line 25: No module named 'CreasePlusNodes'…
Good afternoon everyone! I'm trying to make a quick exporter, but I'm having a bit of difficulty... //Grab a list of everything selectedstring $lsS[] = `ls -sl`;//Loop through the list and export selectedfor ($i = 0; $i < `size ($lsS)`; $i ++){ //Remove organization suffix string $filename = ("/data/forUnity" +…