Oh my lord, oh lordy lordy. So! I'm back, kind of. Different account, this is probably not the way to do this but let's pretend I just don't know any better. Lots of stuff happened, and I lost the email (like literally can't even remember what it was called...) so in true daftness I'm back with a different account, in the…
Having blocked out the engine on a small block, I realized that it should be a big block, so I redid the valve cover. I kind of like that slightly unsmoothed mesh look.
Only just started 3D printing but I hope you guys like what I've done so far I made a shop but will be adding some free stuff in the future: https://www.myminifactory.com/users/WanderingShack
I've tried exporting the object and applying the vertex colors again in a new scene. Looks like there was an error with that particular scene and it wouldn't apply the vertex colors properly. Not really sure why it caused it though. Thanks !
Hi I'm having a problem with a texture for a character/creature I'm working on. Somewhere along the way, I think I've screwed up the padding. I've exported out various parts of my texture from Substance Painter - mostly masks - in order to sort of collapse layers down to reduce the file size as it was getting too big and…
Heh, just thought I'd make a bit of a light-hearted post after browsing through a lot of artwork on the forums. (This is not about what looks cool but what is probably going to be the future) Do you guys think crates in the real future might actually look like these: or more along the lines of these perhaps: I'm personally…
With the NVIDIA 5090 on the horizon, it's an exciting time for anyone planning a PC upgrade. The 5090’s rumored massive VRAM and architectural improvements are poised to redefine workflows in GPU-heavy applications like UE5, Blender, and Substance. If you're on the fence about waiting for the 5090 or grabbing a 4090, it's…