I couldnt find a really good example of a base skin texture, but for clothing and hair i found some relatively ok ones. :P http://d1uruifvv9vlhc.cloudfront.net/files/2/838/14-clothing-textures-screenshots-3.jpg http://www.3dmd.net/gallery/albums/textures/hair/straight_dark_hair_texture.jpg as far as the clothes go. they…
@floon Ohhhhh I don't use nurbs that often, I forget how useful they are. And yeah, I honestly don't really know how the cloth actually works, how it's bending at the waist or anything, so I kind of just fudged it. It doesn't really make much sense. In retrospect I got a lot of details wrong, like in all likely hood the…
Thank, all! I'm planning on incorporating arabic text as a tattoo (one which says 'mother' on his arm :P), as well as for pathes on the clothing. The skin as shown is (of course) for the red team, but for the plain skin I'm planning to use that red lined, checkerpatterned arab sheik headdress motif on the draped cloth. As…
Hey guys, Happy New Year! I have some free time over the holidays so I've been working on stuff for my portfolio. I freaking love The Fifth Element, so I've decided to model Bruce Willis' character "Korben". I've modelled him nude and with 3 iterations of clothing. Nude for an extra anatomy sculpt and the clothing…
Traditional poly modelling or subdivision modelling, but it's a time eater and you need to understand how folding works very well. You also need to know a lot about subdivision surfaces in order to have a good and clean mesh. You always can use a cloth sim like in the video you posted, and later apply something like Quad…
hmm the jeans look a bit like they would float around the feet, have you looked up reference for not so tight trousers? they do sometimes touch the body and from there the folds expand, your folds are not so much a product of gravity and stiffness of the cloth they look more like a damaged tube i know its girls but it may…
I was referring to a unified system on the environments, I thought that was implied in my statement, sorry if it wasn't. Yes you can clearly see detail textures on every single character in BF3, it's how they get that fancy high res cloth pattern on the soldier's cloths. I didn't really notice any on the environments in…
I encountered some of the flickering with certain areas with the HD texture pack as well, I didn't notice much of any of a performance hit. I'm running a 2GB Radeon HD 6950 (which is just a single card). Part of me thought it might've had something to do with the "effects" set of HD textures that come with the set, as I…
C&C (1) I feel like your Holy Cross statue is a little to "worn" out. If a craftsmen did chisel it, their should be some evidence of sharper edges (albeit a little worn), probably as you get closer to the base as the ground will protect it better from the elements. (2) Are you sculpting fur or grass for the shoulder…
"Wall" is a bit of an understatement. Looks great to me. A bit on the busy side, but you have enough larger shapes to counter-balance it. The only thing that looks a bit off to me is the large fabric/rubber tubes. They look like they were blown up in a container (or like poo, if you will), some of the folds look a bit flat…