update with stuff i concepted/colored so far.. http://steamcommunity.com/workshop/filedetails/?id=157916677 http://steamcommunity.com/workshop/filedetails/?id=159247553 http://steamcommunity.com/sharedfiles/filedetails/?id=157425195&searchtext= http://steamcommunity.com/sharedfiles/filedetails/?id=164680698…
Finally finished and uploaded! I'm still happy to hear critiques and suggestions, I'm always looking to improve and these guys are updateable for a reason.;) I got so many helpful suggestions from folks in the workshop, it was really really useful. And to anyone who came here from the workshop and was hoping for a…
This is how your item should look in the thead when finished *Items with images bigger then 200 px and/or missing the name of the contributor will not be accepted till fixed Quote: SET NAME by USERNAME PHP Code: /COLOR][COLOR=#0000BB]SIZE[/COLOR][COLOR=#007700]=[/COLOR][COLOR=#DD0000]"4"[/COLOR][COLOR=#007700SET…
Online Character Workshop June - July 2019 By Pierre Benjamin please Watch the trailer -My Online ZBrush Workshop - 2019 - will take place in June - July on sale here: https://gumroad.com/l/ocAcs Class starts on the 18th of June 2019 and finishes on 23rd of July and will streamlined LIVE weekly every Tuesdays. The workshop…
Wow, You completely missed out on War Hammer table top games by Game Workshop haven't you. It was practically War Hammer table top strategy game by Game Workshop that "brought" the idea of Warcraft RTS to Blizzard. Turning that first War Hammer tabletop game in to a video game for PC was something Blizzard really wanted to…
I finally released this puppy for FO4. I took your advice Millenia, and give it a little bit more grunge all around. It fits in better with the rest of the guns. I uploaded it to all of the platforms: http://www.nexusmods.com/fallout4/mods/15909/? https://mods.bethesda.net/#en/workshop/fallout4/mod-detail/2138562…
Hey guys, been a long time. I'm organizing a symposium/workshop on design virtual architecture. Game and level design in some ways can offer some interesting perspective on the phenomenon. This is a call for contributions, if you think you could contribute to the theme or know someone who can, please send an email to me:…
The workshop courier page http://www.dota2.com/workshop/requirements/npcs mentions 'motion extraced' under the run animation info and says to see dev wiki on that subject. But the dev wiki doesn't list. Basically it's about the forward movement speed. How to animate the run cycle and use forward movement. Does anyone have…
Hey all, didn't see a thread up for this so thought I would ask - have any of you guys checked out the 3D academy of CGMA yet? I wasn't sure if it was very well advertised, (only received an email about it a while back as I'm signed up to the CGMA workshops.) http://3d.cgmasteracademy.com/programs/master-classes.html They…
I'm going to be hopping between Scott Eaton's anatomy workshops depending on the section of the body I'd like to focus on. I'm having a tough time nailing down face construction, so I'll be diving into his facial anatomy videos. As for the full body anatomy workshop, I have the Legs, Hands, and Feet to get around to. (Plus…