whenever my cell phone is going to ring, my tv and speakers go "bzzzZZZzZZZzzzZzzzt" and i pick up my phone in preperation of it ringing and then get it before the first ring is done and people are like "WOAH that was fast" ive been listening to bob dylan a lot today, more than normal. i have no idea why. last week i had…
Barnstorm VFX is seeking a Blender Rigging/Animation Artist to join our Burbank team. The ideal candidate is experienced in Blender rigging and animation techniques. The Blender Rigging/Animation Artist we are looking for should have a strong understanding of flexible rigging solutions, animation theories and…
I see what you were going for with the green material and the grip, it looks pretty weird on the reference image as well so I understand why it was tough to do in 3d :smiley: I think most of your geo is good (not that I'm an expert or anything) but some areas could use some optimization, unless the ridges on the inside of…
Oh, I saw your other render on your ArtStation. This one's a better angle, but I'd say bring the camera down a notch. There's a ton of black space in the back. If I were to look at a wall or something away from the screen, and look at the image right after, the first thing my eye goes is on the center, in between the black…
Thanks a lot for this crit, very detailed and helpful.The model was built for a college class to teach us about character modeling/tex/rig/anim, the reason its a So the morals of story is model with more rings, the silhouette matters most, and dont model interior detail that you can bump. right? As for the erraticy in the…
Portfolio: https://riadev.carrd.co/ Email: riadev244@gmail.com Discord: riadev244 Hello! I’m Ria Dev, a pixel artist focused on building clear, expressive visuals for games. I’m comfortable working in different styles and open to both short and long collaborations. I also keep my rates friendly for indie teams and small…
Hey all, Will be joining in the fun! Hopefully I will be able to ride it out to the end. Started a concept and collected a few pieces of inspiration work. Software: 3DSmax Unreal Engine 4 Photoshop Substance Designer Substance Painter Zbrush Xnormal
This will be my first contest entering on polycount. I'm doing a Egyptian temple that was lost beneath the sands. I'll post my references and the block out soon. I hope to learn alot from artists and hopefully become a better artist my self.
I was looking at this for a while before I noticed why it looked so odd. Looks like you forgot King Leoric's beard! Good job on the rest of it though :)
Hi everyone! My name is Oleg, and I’m a Concept Artist. Over the past 5 years in the game industry, I’ve specialized in bringing assets to life-from initial sketches to game-ready concepts. My expertise includes: * Weapon skin design and customization. * In-game cosmetics and vanity items. * 2D icons and achievement art.…