I am looking to build a game, i have solid software experience and looking to build a small Sci Fi based RPG in Unreal or Unity3d If you have ever played Kurtzspel, something like that only small scale with Humanoid robots. Its mostly a melee instanced based Pvp game. The development plan looks something like this. *…
Team name: Gnomes^Nth Studios (Not registered or anything, just the name of the website) Project name: Imperiums Brief description: A sci-fi tick-based Browser based game with a simple graphical map in very, very early production. I've been mainly doing back end things like code to generate the map database, game database,…
EDIT 2: This got sold. I'm selling my ZBrush(WIN) license so I can pay for other stuff. Here's the deal: Buyer pays 500$ and I transfer my license through Pixologic(I'll pay the 50$ fee). The license will be the same as any other ZBrush license you buy from their store: registered to your name, free updates etc. We can do…
You have a lot of promise. I think your wheeled vehicles are pretty strong with the Leyland Torpedo standing out more to me. The Honda feels like the materials or perhaps teh lighting arent quite there. Ide compare it to renders from a game like Forza and see if you can get yours to match that almost photo real look. Once…
there are two things getting mixed up. 'spline modeling', and general curves. spline modeling and to a lesser extent nurbs are less flexible then subdivison schemes which is why subdivision has replaces them in most areas. the fact that they use first degree lines with arbitrary topology (polygons) as input makes them even…
The first step is deciding a budget. Here are some good numbers to start with: (Note prices do not include win7) $600 is about enough to build a nice HTPC, more specifically, a computer than can do some average gaming, HD videos, and general purpose 3d work, nothing too heavy and wont likely play the latest games $800 is…
Thanks, glad you like the tutorials. Ianucci, yes there are several ways to do this, and that's a great link Eric provided. Usually, I don't mind overlays without too much depth much and I simply skip the blue channel info on those (making it 50% gray bucket fill). But this is really up to how picky you want to be and how…
The concept of energy conservation states that a given surface can not reflect more than 100% of the light that hits it. This is logical and physically grounded in reality, how could something reflect more than 100% of the light that hits it? It would have to generate photons of its own to do such a thing. So, if you have…
It kind of depends on if you want to move the pieces around after you import. If you don't see a need to have a bazillion little pieces, might as well stick them all together. The point of modular design is to have a library of pieces that can be mixed and matched easily to make something look new and unique, but really is…
My shammy hate comes from playing in the BG's and trying to chase down a pack of shammies that keep dropping the slowing totems. Every 10ft another slow totem. Also its a lot of the "the grass is greener". I spend a lot of time (lately) questing on a pvp server so I am normally running on half a tank when some Hordie shows…