Hey there^^ I'm interested in your project. please contact me. Here is my Discord I'd : strom_01I will show you some examples for you on there. I hope you like my art style Please let me know
Hey people, with some help from the ZBrushCentral community (in particular Mark "TVeyes" that helped me with the most difficult code parts) I managed to perfect the code. In the previous version the WrapMode was not changed for the hardcoded Smooth and Masking brushes: in with this new version the Smooth and Masking…
not an environment artist but tried to dabble in those realms, anywho i wanted to mention that i always enjoyed viewing these kinds of "environment pieces" not to stagnate anyone's exploratory creativity but i can't get enough of those, especially the ones that have buildings sliced in half showing say a home and then the…
I'd definitively say that your latest BD-1 work is your greatest so far. You should update your portfolio aswell since you feature work from 2 years ago, the pokeball has very sharp edges for example. Other than that, look around the web to improve your skills! For a prop artist, I suggest looking into environment art and…
Yup that's exaclty the idea, is the siede of the main motel. I have another concept that shows how it would be lit. I don't know what type of info u would add I would like to u to give me an example. I'll send the link if u want to see the full post.
Hi everyone! I seem to have found the cause and the solution for this problem. For me this "bug" appears after I select certain brushes, namely BLUR brush, which obviously doesnt have any applicable material. Though to resolve this issue without restarting the program you simply should click on any other brush with a…
@poopipe the motivation was a landscape material, where there is a bunch of layers and I use some mask for variation in each layer. I think that I have used material functions as much as I can, but there still is a need for like 10+ unique parameters, seen here: Renaming ten parameters in blueprint graph isn't a huge deal,…
It all looks quite good so far, only glaring issue I could really point out is that the figure of your main character reads (at least to me) as being quite masculine, and this is fine if you are going for a more androgynous figure but you just seemed to be referring to her with she/her pronouns when the vibe I get from the…
you can stencil things - https://www.youtube.com/watch?v=PiQ_JLJKi0M but i tihnk you're already doing that I dont really understand what isn't working - is it that the pixelated version doesn't completely cover the un-pixelated version? if so can you show an example without the offset