Hello everyone! I'm writing this thread for feedback on my Human basemesh head. Mostly plan to make my own personal basemesh for both male and female characters, so starting it off with the head as it is the most crucial of all. Said basemesh is inspired by PSO2NGS models, especially the style that was the main inspiration…
I keep forgetting to post here even whenever I work on this project lol. But big jump in progress! Made some tweaks to her face, retopologized, textured, and tested out materials in Marmoset! I’m feeling pretty good about where she’s at now, and plan to move on to the hair this week if I have the time. I’ve been working on…
Update : C&C are most welcome. With this asset i wanted to practice metal texturing.I am also getting some weird shading errors at the bottom and top of my asset.Later i realized that it was due to long triangles, so i went in and gave my main tank little more resolution.Though the shading was reduced but it is still…
if you can afford $40 more, I'd REALLY recommend a saving for a nice IPS monitor (dell has some of the best monitors) http://accessories.us.dell.com/sna/productdetail.aspx?c=us&l=en&s=dhs&cs=19&sku=320-9271 Don't trust the price on that page, its actually $40 off right now, so its $240…
Well the green channel has already been flipped. If I flip it back it would be ugly im sure lol Anyway reworked the mesh on the low poly alot and ended up adding about 1k polys. Still at a reasonable 2528 polys overall. Vast improvement though so it certainly is worth the polys. Still have a few problem areas like the…
The Sven (?) sword design looks neat, I like that. I think your Clockwerk set could be done better, his character is meant to be in a makeshift robot armor. Your concept seems to push closer to a clean sophisticated touch. The shoulder and back area could've been bulkier for that sweets silhouette shape. Sorry if it's a…
Hey, whada you know, it's me again! Never done no concepting in my life. But kinda realized the need for it. So here goes. I could produce a pic of such quality in about 6 hours and getting faster. How do you think guys. could this be considered as an actual concept in a work environment? and how fast do you really have to…
I don't see whats wrong with watching tutorials and posting your work here for C&C. Paying over the odds for workshop just because of the named instructor sounds a little bit daft to me. By posting your wips here, you open your work up to multiple views and opinions to people with different skill sets, instead of one…
OK. People I have noted down all your C&C's. I am now jumping to Monthly Noob Character Challenge Before it is too late to make some good art. Time is limited. I will use everything you guys have showed me here and that model will be even better. When I complete it 10 days later I am expecting you guys to drop and give me…
so, it's been a while since i updated on my big rig truck status. i turned in the final version to my teacher today, here's the pretty much finished product. this is the first vehicle i've ever done. i'm pretty satisfied with it, i think i might do another texture pass and make it look like optimus prime just for fun…