Hi @Fodenn Thank you (: I reworked the entire jacket today in Marvelous Designer. Rather than a generic puff jacket, I focused on a Demoboza jacket that I feel fits her better. here's the MD Garment Pattern
Really interesting, I simply never thought about it, but now that you mention it, and elds description of it, it makes perfect sense. I always marvelled at it the hair in FF as well, and ALWAYS wondered why they never appeared to have sorting issues!
I've started a new project and here is a couple of concepts. Always wanted to create the whole outfit in Marvelous Designer and practice building more complex clothing and layering. Feel free to check out more images on my Artstation page.
Is bringing substance textures into Maya easy enough? And can I get similar results to what I would get in Marvelous? Its quite a lot of hair ( fur on a jacket) so converting the hair to geo might be too heavy.
Definitely stylize it a load more. With something like TF2 you might want to go with the brutish like body of the heavy for reference, or get the old character sheets from the Marvel Comics books. Best of luck man, and keep it up.
Started working on the mermaid, still rough. I can already see some changes I need to make, and debating on using Marvellous Designer to create the nice goldfish fins like a dress. Also here is her blinking xD
Had another crack at Marvelous Designer tonight. I'm sure someone who knows what they're doing could match the cape concept perfectly just in MD, but as it is I'm happy taking this as my base to continue sculpting on in ZB.
blooming marvellous :) Looks a bit complex (for me) at first glance but I am sure I could get used to it. Lux did mention something last year about working closely with the the foundry programmers and there we have it :thumbup:
Marvelous work! My only critique is to maybe show a turnaround and wireframes for that last character just to prove it is a sculpt rather than an illustration. I believe you, but just so recruiters see it for sure. Other wise that work is amazing!
working on a marvelous designer to zbrush to keyshot workflow lately. Trouble with gaping seams and the like and getting high enough subd on my cloth but at least keyshot is easy to learn. MD and Keyshot are the easiest for me to grasp but Zbrush is much harder