I'm working on this freeze ray idea i came up with. The upper part of it shoots out the ray to freeze people then the lower barrel can shoot out a metal slug to shatter the frozen person. If anyone has any ideas on how i can make it look a little better that would be great! I'm trying to figure out a good way to connect…
ThisisVictoriaZ I kept the medical piece in mostly to show that I’ve actually worked on shipped projects, since they’re pretty hard to find or play otherwise. Do you think taking it out would make the portfolio weaker? About the environment, I totally get what you’re saying. Those are older projects and back then I didn’t…
Job Description: Twine is sourcing on behalf of an AI research client looking for VFX artists with existing photorealistic footage they own outright and would consider licensing for AI model training. This is not a commission. We're interested in work you've already created that could be separated into distinct visual…
I can't find any online except modular workflows. I kind of want to do a half life 2 hammer editor with a focus on snapping kind of workflow but in 3ds max. I want to make closed levels like 90s FPS's, not open world, I have not really seen any level design courses/tutorials for 3ds max. Anyone know of any good courses or…
******* NINJA ADMIN EDIT ******* Some of the recent conversation in the UE3 thread has centered around physically based rendering for games, this is really a topic that deserves it thread so here we go! First, some links: Image based lighting, which is essential for a PBR workflow - Paul Debevec, Debevec's research is…
Hi, i am a solo developer working on a survival game in unreal engine. i recently hired creature artist from here. i'm now looking for a 3d environment artist who can make in realistic style not stylized I will provide references for environments. Schedule * Start date: ASAP * Freelance / remote When Applying, Please Share…
Hey, So I open up the project dynamesh032 to basically dynamesh this mesh: i used max turn to poly (set to quads) and tried to import it into zbrush. When I load up the mesh and try to ctrl+drag to dynmesh it it basically freezes. It is possible with other meshes, that are less complicated. Any idea why it keeps freezing?
Photopea works everywhere, it's free, has mostly the same UI and hotkeys, and it has a bunch of features PS doesn't have. It's neat reading the Reddit AMA with the sole developer, and he's pretty responsive with bug fixes. Anyhow, no use in paying an Adobe sub for PS.
Hello everyone! Please take a look at our latest script - Procedural Book Generator Blueprint [ame] http://www.youtube.com/watch?v=fZAumr9sdaA[/ame] This blueprint will populate any amount of book in one row. Features The following properties for each individual book in a row can be randomly changed in certain range by…
I was lucky, i noticed almost immediately doing 3D Art for work sucked any fun right out of it. Went into construction and eventually into Project Coordination. Spend my free time making games with some friends and enjoy the heck out of it. I feel terrible for some of my college buddies getting laid off, some of them are…