This is an old school hack.... Maya ascii files (.ma) have a header in them that defines what version of maya they are for. Save your .ma file as a copy, then right click and open it in a text editor like Notepad++. You'll see at the top of the file information like: //Maya ASCII 2016 scene //Name: MyMayaFile_Work01.ma…
hey guys, I bought the license for the quixel suite when it was on beta but for some reason the license key is not working when insatlling the 1.5 version ???
Started the texture for the Kobra: Currently it is 1024^2 normal, specular and gloss (no diffuse). The lens is a separate item with a 128^2 diffuse and alpha.
Finished the bow . that 256-128 texture is heartbreaking to see in the menu screen:) workshop link : http://steamcommunity.com/sharedfiles/filedetails/?id=168695239
Polycount needs to add signatures, just for that quote. SSD it is. Would 80 gig be enough, or would 128 be enough of an improvement to make it worthwhile?