//update - check the third post for a download link. third person model ~3500-3600 tris, i forget 1024 d/s/g/n just for fun :) wire version wire version
Could this be feasible? Or should I remove the parts underneath the clothes (please considere that the clothes may vary from 2k to 5k polys, with avg 512 to 1024 textures)?
Also Toolbag has less compression and optimization done by default, here's one example, http://www.polycount.com/forum/showpost.php?p=2096054&postcount=124
bulls_eye - up-rez the texture if need be, make it a 2048 or 1024 depending on how big it is and how much is unique in it. it does look low-ressy at the moment.
If you will never be close to the gun and kept it at such a low tri count there is no reason for a 2048x2048 map, MAYBE 1024 but could probably sit well with a 512 with no problem.
I thought dpi was just something relevant for printing? If your not gonna print it, it dont matter, all that matters is the resolution(512, 256, 1024 etc).