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Re: How would you break this up in modular pieces?
Reply by
kurt_hectic
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Jul 2014
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Technical Talk
I made it like this. My level is pretty small, all pavements have less than 50 000.
Re: Max fatal error - help!
Reply by
Jeremy Lindstrom
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Oct 2008
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Technical Talk
Also update to the latest service pack which is 1 I believe for 2009. (also read it might be a plugin?)
2 results
Re: Warhammer creature concept model- Ol'Skool
Reply by
doc rob
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Nov 2009
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3D Art Showcase & Critiques
Nice job, but I like this version better: http://www.creaturespot.com/main/2009/8/11/wild-hunt.html
Re: Aion - who's going to be playing?
Reply by
Neox
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Sep 2009
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General Discussion
any game, that allows me to do this http://demneoxsein.files.wordpress.com/2009/08/img_8087.jpg is not going to be played by me
Re: Shift Dupe Geo in Max 2008
Reply by
killingpeople
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Sep 2008
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Technical Talk
i'm hoping max 2009 wireframes will have motion blur and bloom options for next gen modeling lulz
2 results
Re: Rockstar San Diego
Reply by
thomasp
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Jan 2010
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General Discussion
that doesn't seem to have anything to do with the case at hand. filed in 2006, settled in april 2009. just sayin'
3 results
Re: Spiffy Chaps - Webcomic
Reply by
Joseph Silverman
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Jan 2009
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http://www.spiffychaps.com/comics/2009-01-11-New-Home.jpg i don't get it, please explain the joke.
2 results
Re: A Dead Rising 2 Afterall?
Reply by
Keg
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Apr 2009
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Also there's apparently multiplayer :) http://www.joystiq.com/2009/04/28/confirmed-dead-rising-2-has-multiplayer/
Re: MOVIE: Moon
Reply by
Rick Stirling
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Jun 2009
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It just won best new British feature film at the EIFF: http://www.edfilmfest.org.uk/news/2009/06/and-the-winners
Re: Forest hero
Reply by
AGhandwork
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Jun 2019
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3D Art Showcase & Critiques
Because of I have to reduce quality of mesh up to 10 000 verts it brings some limitation to quality of detail
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