Hi, we are a small indie team and we are looking for a couple more members. Particulary we are interested in a 3d animator and a modeller with a knack for hand painted textures. Engine: Unity3d. Platforms: android, iOS, win8. Genre: top down action RPG. Setting, visual style: mostly fantasy, close to League of Legends and…
So a friend of mine wants to try out 2d animation and I remember reading on here that u should start with a bouncing ball first and then animate a flour stack next e.tc. I think someone made a list of the first 2d animation lessons to start with as beginner as this trains ur eye to animate in shapes and understand…
Hey, We're a small team of 4 people and we just started working on a new MOBA game. Currently, we're looking for an animator with rigging experience (in Blender) to skin/rig/animate our character models. All characters will mostly be humanoids/bipeds, with all of them having an upper body control separate from the lower…
Hey! I'm working on a little environment that features some lights and some basic object animation that I want to make a Marmoset Viewer showcase of when it's finished. I'm pretty early in the process, but as I'm pretty new to both Toolbag and Viewer, I wanted to make sure both work fine at an early stage. Here's a Viewer…
Yea that Idleworm tutorial is great. You'll find that a lot of 2D traditional animation knowledge applies to 3D. Richard Williams book "The Animators Survival Kit" is for 2D artists but I haven't found an 3D animator yet that hasn't read it or been helped by it. His thoughts and examples on walk cycles are great. I…
Hello, My name is Tyler and I am a developer of a tower defense style mobile game currently in development. We are currently in need of animators and riggers. Animator requirements: Familiarity with Autodesk Maya. Able to animate Bipeds, Quadrupeds, and other Creatures. Knowledge of UE4 / Game Animations We are also in…
Hi all, thanks for taking the time to look at this. We're looking for an animator to help polish some animations from motion capture. The tracks are mostly cleaned up from a noise and jitter standpoint, but there is some work to be done with foot placement, hand animation, and making everything look more polished…
Hi All We are a gamebased/eLlearning/serious games company. We are currently seeking character artists and animators for a project which is starting just now. There will be 3 characters in a cartoon/stylized render style with around 1 minute of animation (mostly gestures and looping animations) It would be preferable for…
HelloFirst of all, I'm sorry my English because I'm Brazilian and I m not speak english very well.About two years I've been training animations in 3ds max and I'm posting some on youtube. I am no professional and I do not work as an animator. Produced animations very similar to those of motion capture online and even the…
Hey there this is the tread to show off my finished centaur animations, i made a WIP thread for it which can be located here http://www.polycount.com/forum/showthread.php?t=96649 if you want to see how the animation have changed but this is my final year project for university the idea is to combine motion capture and hand…