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Re: Sketchbook: DashXero
Reply by
DashXero
·
Oct 2013
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Digital Sketchbooks
Thanks, Abrvpt! Now for something completely unrelated. Concept... And... I'm making this for a buddy who wants a rigging challenge...
2 results
Re: Maya backwards compatible question
Reply by
Andreas
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Apr 2009
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Technical Talk
Can I import a rig made in Maya 2008 into Maya 7 if its saved out as a .mb file?
3 results
Re: Robot (Update)
Reply by
Davision3D
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Jan 2007
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3D Art Showcase & Critiques
I made a very basic rig to test if animation would work properly. some crit would be nice
Re: Sketchbook: Blake Mead
Reply by
Blake Mead
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Jul 2013
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Digital Sketchbooks
and here is some more recent work. this character will be baked down then Ill use him to learn rigging in Maya.
Re: New PC Build
Reply by
EarthQuake
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Jan 2012
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General Discussion
For an I7 rig and that 550ti card, 430w might be a little low, 500w or 550w 80+ would be a bit safer.
2 results
Re: ZOMG 48 Hour Developement
Reply by
AzzaMat
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Jun 2012
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3D Art Showcase & Critiques
Hour 10 though closer to hour 11 =P. Finished the character just need to rig skin and animate.
3 results
Re: Buying any new tech this holiday season?
Reply by
haiddasalami
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Nov 2013
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General Discussion
Picked up some parts yesterday/today for a rig that has been holding strong since 2008 :P
Re: Hate painting weights? Of course you do: ngSkinTools
Reply by
Blond
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Apr 2014
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General Discussion
Amazing! For me binding is the most tedious part of the workflow when rigging a character. This might be of help. THX OP.
5 results
Re: Warrior WIP
Reply by
Wells
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Jul 2007
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3D Art Showcase & Critiques
If you're planning on rigging it, you'll probably want to model the wings outstretched - much more room for weighting, etc.
Re: Ubisoft's Revolutionary DRM!!!
Reply by
GarageBay9
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Jan 2012
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General Discussion
That shit ain't gonna fly. Unlike console fanbois, PC users have this tendency to upgrade their rig. Frequently.
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