Hi, for the longest time I have stuck with Max 2010, and only recently I've upgraded to Max 2013 x64. I notice that the default lights have this weird... "chrome-y" look to it, for lack of a better word. I don't know if this was introduced in prior Max versions (2011 or 2012) or if it's exclusive to 2013, but it definitely…
Hi guys, I installed Maya 2011 to play around with Valve plugins. But now Unity is using it as the default Maya to do it's tasks in. I'd like to restore it to 2014. Any advice on how to do this? Thanks!
Anyone know how to make Zbrush default to having the "Grp" button switched off in the export options? I'm sick of having to do it for every single subtool.
Anyone know which files to delete if I wanna restore zBrush's controls, interface, everthing, to the default? Essentially putting it back to how it would be after a fresh install?
When I first started learning Blender last year after bouncing off it several times like you, that was my issue as well. To be fair, it's the fault of the tutorial if it refers to a default hotkey rather than the function it represents. Or even stating things like "I'm using the extrude function, "e" by default" would be…
Hey guys, I was wondering if I would be able to use UDK's default environments to show one of my assets in context for my portfolio? Or would it be frowned upon? I was also planning on having pics and a turntable of the asset on its own