Actually it was a work pc, from my Employer, it came with a std 250 w Sparkle, laughs, brand psu and I tried my 300 W Seasonic to no results. Yes and no beep beep on start up, I think she bit the dust.
If you're stil looking, I usually use http://developer.nvidia.com/object/nv_texture_tools.html The atlas tools I use it to pack frames for animated textures for particle effects. We've used it for other atlasing for batch reasons as well. Works fine. :) Good luck.
Hi, I seek critique and would appreciate feedback from all. Its a work in progress, blocking and testing at this stage. Plus, learning substance designer for tileable textures. Thank you. Portfolio: https://www.artstation.com/neeraz Substance Designer: Rope Material "1024" >>> UPDATED Rope MTL <<<
Theres alot of info here http://www.tiga.org/news/tigas-successes-in-the-budget-2012 TIGA has a number of successes in Budget 2012, such as: 2.47 Enterprise Management Incentive (EMI) scheme The Government will more than double the individual grant limit from £120,000 to £250,000, to commence at the earliest opportunity…
* i will insert a part in my mesh: i freeze subdivision levels, use any imm and insert my part, but when i press the 2nd time freeze s.l. my part is very different (the shape is corrupted..!) what is wrong in my workflow? thxVOTE VOTE Edit Post Reply to Thread *
Hello, my name is Ste Flack and I'm a concept artist and illustrator based in the UK. I mainly work in Zbrush, Keyshot and Photoshop. A few examples of my work can be seen below and you can also view my full portfolio here: Artstation Contact : steflackart@gmail.com
yeah I fixed that edge selection through the UVunwrap editor half way through, though there is a bug in Max2010 that prevents me from using either of the 2:unwrap5.getSelectedGeomEdges()unwrap6.getSelectedGeomEdgesByNode ... See also:…
Finished my entry for the Sol remix contest by NVIDIA. Check out the high resolution version in my thread here: https://polycount.com/discussion/157279/the-wonders-of-technical-art-unreal-engine#latest Or on my Artstation here: https://www.artstation.com/artwork/2xzBEa
Hey guys. This is the direction I'm going in. Just starting working on the leather. I realized now her cleavage needs more texture space since it draws the eye. Am I SOL here or is there a way to fix that without redoing all my maps?
Hi, first time joining this challenge :) Decided to make Paladin. At this moment i have rough block out body proportions and face. @Karellen: definitely do sth with face :D looks like child :) Ps.I made hair and armor only for placeholder