Ok everyone since im only allowed to edit the top post so many times , every person who is official on the times, please post your in or not and I will add you to the list and PM you info (dont wanna shoot numbers on here or anything sory ) anyway I think we can target wednesday which seems to be a safe night for everyone…
Hello everyone! The time has come for another Toronto meetup! It has been quiet a while since the last one. When - Nov 24 2017 anytime after 7pm. Where - http://ScotlandYardPub.ca/ - 56 The Esplanade, Toronto. In the fancy "Library Room." Who - Anyone who want to come and have a beer or two or three and chat about video…
Paid Work Remote -> Dungeon zombie mobile game UI artist: 5 years exp+ Environment Artist: modelling/texturing (to make rooms like "fallout shelter") apply with portfolio + rates to Brian at : recruit@sweatychair.com ps: If you base in Sydney please also state that in your email
Hey Polycount :) In the last few months I continued working on my portfolio and have a few new projects up. I also found a nice internship I will be starting next month, so thank you all for your previous critiques :) As always, be as honest and brutal as needed. Portfolio : www.shyralon.weebly.com
Hello everyone! My name is Katrine and I am a games design master student at Staffordshire Uni (UK) I have never used Zbrush before, and this is my first human sculpt so feedback would be much appreciated! The sculpt is 1.7 mil totalpoints. (Cloth is hard!) Here is the original piece by Emil Wolff, "Pan" . Thank you!
zremesher cant handle it without creating 10m faces lol. vr asset. thus normal maps are bad. parallax perhaps? how? can i bake all the details as parallax and put it onto a 50k poly asset?
Hi guys! I’m Lim Jie, the Environment Artist on this project. I previously had a Polycount thread documenting my progress, feel free to check it out here: https://polycount.com/discussion/237998/wip-shift-game-cinematic-trailer-project-environment-artist-dev-log-third-year-uni-project Below is my current progress on…
Hey guys i've been working on this noob challenge environment this month, if u guys have any feedback that would be super, also i've been having some issues with scale, I try to build things slightly larger in scale to match the FPS view, but when i do this some objects jsut seem proportionally imbalanced compared to the…
This is a really good mod i recommend it. Will link a video review as well as the official forum page for it. IF you like it i would love for it to be unlocked as some features require an adjustment to the motd. I appreciate it. Grimmjsb Youtube review http://youtu.be/fzFhR1kfvjI Official forum page…